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Fix: Always draw dirty blocks, else fast-forward is super fast.

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PeterN committed May 20, 2018
1 parent 806e7d2 commit c693463c29f98f763cc4dd6346527262b34ff6ea
Showing with 2 additions and 2 deletions.
  1. +2 −2 src/window.cpp
@@ -3156,10 +3156,10 @@ void UpdateWindows()
w->SetDirty();
}
}

DrawDirtyBlocks();
}

DrawDirtyBlocks();

FOR_ALL_WINDOWS_FROM_BACK(w) {
/* Update viewport only if window is not shaded. */
if (w->viewport != NULL && !w->IsShaded()) UpdateViewportPosition(w);

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