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the 'connection lost' message ALWAYS appears after any type of disconnect.
may it be a kick or leaving the game normally.
i have also found out that NetworkCloseClient() is called twice, once for leaving, and once from NetworkClientSocket::CloseConnection() (in src/network/core/tcp_game.cpp)
*** Mr. Twisty22 has left the game (leaving)
*** Mr. Twisty22 has left the game (connection lost)
my logs show this behavior since r15985, however r15966 was not able to be tested correctly due to a bunch of crashes. the last nightly with normal behavior was r15964
dihedral opened the ticket and wrote:
Reported version: trunk
Operating system: All
This issue was imported from FlySpray: https://bugs.openttd.org/task/2880
The text was updated successfully, but these errors were encountered: