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Replace vehicle #3023

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DorpsGek opened this issue Jul 9, 2009 · 2 comments
Closed

Replace vehicle #3023

DorpsGek opened this issue Jul 9, 2009 · 2 comments
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flyspray This issue is imported from FlySpray (https://bugs.openttd.org/)

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@DorpsGek
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DorpsGek commented Jul 9, 2009

Haakon opened the ticket and wrote:

I've been playing a lot with North American Renewal Set (NARS 2.02) and i love it, but: As time goes by, vehicles change (improve) specs. Autoreplace can't handle this, as the vehicle actually is the same. I would love to see a feature like update/renew, where any selected vehicle would upgrade if specs where changed.

Thats all for now.

Reported version: 0.7.1
Operating system: All


This issue was imported from FlySpray: https://bugs.openttd.org/task/3023
@DorpsGek
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andythenorth wrote:

The 'improved' specs in NARS 2 is thought to be an unwise feature choice. Pikka has changed his approach to set design.

The game won't be changed to support this. More generally, newgrfs should (mostly) adapt to the game mechanics provided, rather than causing new mechanics to be required. OpenTTD is now very complex, and some additions interact poorly, putting too much complexity in front of the player.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3023#comment12847

@DorpsGek
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DorpsGek commented Aug 5, 2017

andythenorth closed the ticket.

Reason for closing: Won't implement

This would be a tyre fire with properties changing on cb. So not possible.


This comment was imported from FlySpray: https://bugs.openttd.org/task/3023

@DorpsGek DorpsGek closed this as completed Aug 5, 2017
@DorpsGek DorpsGek added Autoreplace flyspray This issue is imported from FlySpray (https://bugs.openttd.org/) labels Apr 7, 2018
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