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AI: allow placing waypoints like human player (next to each, other, covering more than 1 tile etc) #5321

DorpsGek opened this issue Oct 7, 2012 · 1 comment


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@DorpsGek DorpsGek commented Oct 7, 2012

Kogut opened the ticket and wrote:

Now AI is unable to do this, despite the fact that human players can do this.

I made patch long time age but it was completely ignored

Reported version: Version?
Operating system: All

This issue was imported from FlySpray:

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@andythenorth andythenorth commented Jan 5, 2019

Thanks for this. There's been no activity on this for some time, and as it stands, it doesn't look likely that it will go any further. Since OpenTTD moved to GitHub, we use pull requests rather than patches, as they are a much more productive workflow.

I'm planning to close this soon (in 7 days), as we try to keep the issue count low for OpenTTD, it helps us focus on things that are important and fun.

If you would like to continue with this patch, the best way would be to move the patch to your own GitHub fork, update it for the current OpenTTD master, and then create a pull request. For more information, please see our

We are also happy to discuss directly on the issue, or in #openttd irc, including help to get this into a pull request. Thanks for your contribution!

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