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Crash on loading saved game from #1131 #7587

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James103 opened this issue May 12, 2019 · 3 comments
Open

Crash on loading saved game from #1131 #7587

James103 opened this issue May 12, 2019 · 3 comments

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@James103
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@James103 James103 commented May 12, 2019

Version of OpenTTD

1.9.1 stable

Expected result

The savegame loads and simulates normally.

Actual result

The savegame "Sundinghattan Transport, 10th Dec 2110.sav" (#1131) always crashes on load (after a few game ticks) with "NOT_REACHED triggered at line 2711 of d:\a\1\s\src\rail_cmd.cpp". Crash files have been attached.

This is probably caused by an invalid rail track tile being accessed.

Steps to reproduce

Load the attached savegame and wait a few game ticks.

@LordAro

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@LordAro LordAro commented May 12, 2019

Purely for informational purposes, can you try with latest master as well? There's been some changes in that area - #7544 comes to mind

@James103

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@James103 James103 commented May 12, 2019

The same savegame, loaded in the latest master (20190511) crashes immediately on load, but with a different assertion (Assertion failed at line 113 of d:\a\1\s\src\core\pool_type.hpp: index < this->first_unused). Crash files have been attached.

@James103

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@James103 James103 commented May 19, 2019

When I try to load the "Sundinghattan Transport, 10th Dec 2110.sav" save game using the 2019-05-16 (or later) version of OpenTTD master, the game crashes (Assertion failed at line 212 of d:\a\1\s\src\rail_map.h: IsPlainRailTile(t)), but says that the NewGRF "total_town_replacement_set-3.02a\ttrs3w.grf" with GRFID 56430001 and MD5 checksum AF3E0A1E6EF0B98DB966594578D1775B was not found and a compatible NewGRF was loaded, therefore no additional crash info has been generated.

Do you have the exact version of the following NewGRF that I need to load the saved game and possibly allow crash info to be generated?
image

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