Join GitHub today
GitHub is home to over 50 million developers working together to host and review code, manage projects, and build software together.Sign up
Suggestion: Allow AI/GS to fully timetable vehicles. #7923
Version of OpenTTD
Last tested: 2020-01-08 master
AIs and Game Scripts can use the following new class (that I have proposed) to timetable their vehicles (
There is no such class built-in. AIs and Game Scripts can not timetable their vehicles in any built-in way.
I would like if AI/GS could fully timetable vehicles in the same way that a human player already can. This would allow for AI/GS to create 'realistic' services that don't end-up bunching up and instead are spaced out for optimal service (and therefore station rating).