Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Demolishing a lock built on a river with rocky land does not restore the river #7944

Closed
SamuXarick opened this issue Jan 17, 2020 · 0 comments
Closed

Comments

@SamuXarick
Copy link
Contributor

@SamuXarick SamuXarick commented Jan 17, 2020

Version of OpenTTD

1.10.0-beta2

Expected result

River is restored at the middle tile

Actual result

River is not restored at the middle tile

Steps to reproduce

Use NewGRF OpenGFX+ Landscape 1.1.2
Place Rocky land object on sloped river.
Build a lock.
Demolish lock.

SamuXarick added a commit to SamuXarick/OpenTTD that referenced this issue Jan 17, 2020
SamuXarick added a commit to SamuXarick/OpenTTD that referenced this issue Feb 9, 2020
@nielsmh nielsmh closed this in 30fe001 Feb 9, 2020
LordAro added a commit to LordAro/OpenTTD that referenced this issue Feb 29, 2020
Berbe added a commit to Berbe/OpenTTD that referenced this issue Mar 6, 2020
douiwby added a commit to douiwby/OpenTTD that referenced this issue Apr 16, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Linked pull requests

Successfully merging a pull request may close this issue.

None yet
1 participant
You can’t perform that action at this time.