Plane sprite and shadow get reversed when terrain under hangar tile of airport is lowered #8560
Version of OpenTTD
Planes are drawn normally
When a plane lands at an airport where the tile under the hangar is lowered (see screenshot), the plane sprites and their shadows appear to get swapped around, causing them to clip into the terrain and buildings. This affects all airports.
Steps to reproduce
Screenshot showing the issue:
And a small savegame with an airport and plane already built showing the issue:
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