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In MacOS, the interface is incredibly small #8786

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giordy opened this issue Mar 1, 2021 · 4 comments
Closed

In MacOS, the interface is incredibly small #8786

giordy opened this issue Mar 1, 2021 · 4 comments

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@giordy
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@giordy giordy commented Mar 1, 2021

Version of OpenTTD

1.11.0-beta2
MacOS Big Sur 11.2.2

Expected result

I expected the game to have an interface similar to version 1.10.3

Actual result

The font and the controls are incredibly small and the mouse moves somewhat sluggishly.

Steps to reproduce

Because of #8785 I could not start clean and I had to reuse the resources that I had available on disk from 1.10.3.
I don't know if this is a factor in the bug.

This is how the game looks:
https://user-images.githubusercontent.com/6016950/109541721-67e26100-7ac4-11eb-8348-95a43043a8cf.mp4

Towards the end you can see how the mouse cursor changes between desktop and OpenTTD, hopefully it helps assessing the difference in scale.

@LordAro
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@LordAro LordAro commented Mar 1, 2021

This will be a consequence of #8519. If you switch both GUI & font size options to "auto detect" it should increase the scaling of the windows as appropriate

@LordAro
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@LordAro LordAro commented Mar 1, 2021

If that's still unacceptable to you, there's the config file setting allow_hidpi. Set that to false to restore the previous behaviour.

As this is working as intended, I'm going to close this now

@LordAro LordAro closed this as completed Mar 1, 2021
@giordy
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@giordy giordy commented Mar 1, 2021

Ah you're right, switching both GUI & font size options to "auto detect" worked and fixed the issue, thanks! 👍🏻

dimension fixed

@scovit
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@scovit scovit commented Mar 6, 2021

I think this issue should not be closed since when upgrading from version 1.10.3 the settings are not the defaults.

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