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OpenGFX update required before full 12.0 release - "Base graphics set missing 5 tiles" #9486

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dgealow opened this issue Aug 16, 2021 · 3 comments
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@dgealow
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@dgealow dgealow commented Aug 16, 2021

Version of OpenTTD

12.0 beta-1, macOS 11.4

Expected result

No error messages when using default OpenGFX base graphics set

Actual result

Main menu has the message:
"The currently selected base graphics set is missing 5 sprites. Please check for updates for the baseset."

Steps to reproduce

Open the beta 12.0 game with the default OpenGFX base graphics set selected.

@LordAro LordAro added this to the 12.0 milestone Aug 16, 2021
@LordAro
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@LordAro LordAro commented Aug 16, 2021

Not really a bug, more of a missing OpenGFX release

However, I'll leave this open and milestone it for 12.0 so it doesn't get forgotten

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@LordAro LordAro changed the title [Bug]: "Base graphics set missing 5 tiles" message in main menu in latest beta OpenGFX update required before full 12.0 release - "Base graphics set missing 5 tiles" Aug 16, 2021
@andythenorth
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@andythenorth andythenorth commented Sep 4, 2021

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@glx22
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@glx22 glx22 commented Sep 12, 2021

OpenGFX is now updated (but not released yet).

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@glx22 glx22 closed this Sep 12, 2021
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4 participants