Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Bug]: Dedicated server requires useless client_name #9782

Berbe opened this issue Jan 8, 2022 · 2 comments

[Bug]: Dedicated server requires useless client_name #9782

Berbe opened this issue Jan 8, 2022 · 2 comments


Copy link

@Berbe Berbe commented Jan 8, 2022

Version of OpenTTD


Expected result

No error message

Actual result

dbg: [net] No "client_name" has been set, using "Unnamed Client" instead. Please set this now using the "name <new name>" command

Steps to reproduce

Start a dedicated server on GNU/Linux (Devuan - Debian-derived - here)

Copy link

@ldpl ldpl commented Jan 11, 2022

The name itself isn't useless as a dedicated server still creates a client for itself that is shown in the client list to players.
The usefulness of having a client is debatable though.

Copy link

@TrueBrain TrueBrain commented Mar 10, 2022

As mentioned, client_name isn't optional, not even for servers, how ever weird that sounds :D Going to close this issue :)

@TrueBrain TrueBrain closed this Mar 10, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
None yet
None yet

No branches or pull requests

3 participants