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Feature: Add NotRoadTypes (NRT) #6811
The 'one big diff' approach.
16 types only, PeterN has a patch for 64, but that needs finish, tested, argued about etc. Can do that later. We make progress by not waiting for perfect eh? :)
Want to try it out? https://www.openttd.org/downloads/openttd-pullrequests/pr6811/latest.html has precompiled binaries for you! (last updated: 24th of March 2018)
Rebased by Alberth using Peter's July 2018 rebase
This builds and runs fine, but it's not clear yet:
With respect to 64 types (or not): this PR adds 64 types. It's the better option.
Crowd-sourced opinion is that this won't have enough play-test time to make it into 1.9.0 by April 2019. It has been play-tested quite a lot already, but eh. Save it for 2.0?
nielsmh left a comment
Assertion failure at tile_map.h line 91 running regression tests.
referenced this pull request
Jan 30, 2019
Two issues I've noticed during gameplay testing: