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Fix: AI companies can't start in the same tick in multiplayer #7177

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SamuXarick
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@SamuXarick SamuXarick commented Feb 4, 2019

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@PeterN PeterN changed the title Fix: AI companies can't start in the same tick in multiplayer Fix: AI companies can't if shift is held Feb 4, 2019
@PeterN PeterN changed the title Fix: AI companies can't if shift is held Fix: AI companies can't if shift is held, or in multiplayer. Feb 4, 2019
@PeterN PeterN changed the title Fix: AI companies can't if shift is held, or in multiplayer. Fix: AI companies can't start in the same tick in multiplayer Feb 4, 2019
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@PeterN PeterN commented Feb 4, 2019

So you can't start AIs with shift pressed. And I was right to be wary of the DoCommandP :/

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@PeterN PeterN commented Feb 4, 2019

I think it would be nice to still have multiple AIs start in singleplayer. Multiplayer + AI is kind of an edge case?

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@PeterN PeterN commented Feb 4, 2019

An alternative "fix", maybe:

https://gist.github.com/PeterN/65b472e6ecbda7cd0b1e9576362f4c5b

@SamuXarick SamuXarick force-pushed the ais-cant-start-in-same-tick-in-multiplayer branch from 855cf16 to 7653487 Compare Feb 4, 2019
@SamuXarick SamuXarick closed this Feb 4, 2019
@SamuXarick SamuXarick deleted the ais-cant-start-in-same-tick-in-multiplayer branch Feb 4, 2019
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2 participants