Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix #7151: Hang when concurrently starting AIs in multiplayer, or with shift pressed. #7180

merged 1 commit into from Feb 5, 2019


Copy link

@PeterN PeterN commented Feb 4, 2019

An alternative workaround to #7177

Closes #7177

michicc approved these changes Feb 4, 2019
Copy link
Member Author

@PeterN PeterN commented Feb 4, 2019

Not sure about the shift thing now.

Copy link

@nielsmh nielsmh commented Feb 5, 2019

This looks like the right fix to me.

@nielsmh nielsmh merged commit b1e40b6 into OpenTTD:master Feb 5, 2019
1 check passed
@PeterN PeterN deleted the fix-7151 branch Feb 14, 2019
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
None yet
None yet

Successfully merging this pull request may close these issues.

None yet

3 participants