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Draft Feature: OpenGL video driver #7744
This PR provides a video driver that uses OpenGL to transfer the video buffer to the screen, including palette animations.
Right now, the driver is Windows only and tested on hardware I have around (which is mainly recent nVidia). Results on other hardware may vary. Results on others operating systems need implementing first.
This is just a driver backend, NOT a re-implementation of the whole blitter stack, i.e. OpenGL is not used to draw single sprites to the screen. I did add a simple
Enable driver debug level 3 if you want to verify that you are in fact using the new OpenGL driver.