Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Change: don't encourage the use of LZO #8359

Merged
merged 1 commit into from Dec 6, 2020

Conversation

@TrueBrain
Copy link
Member

@TrueBrain TrueBrain commented Dec 6, 2020

LZO was used before the first version we track in our version
control system, which dates back to Aug 2004. Somewhere before
that time a few savegames / scenarios exist which use LZO. No
other savegame / scenario does since then. Let's not encourage
people to install something that ancient.

There are no scenarios on BaNaNaS that require LZO.

LZO was used before the first version we track in our version
control system, which dates back to Aug 2004. Somewhere before
that time a few savegames / scenarios exist which use LZO. No
other savegame / scenario does since then. Let's not encourage
people to install something that ancient.

There are no scenarios on BaNaNaS that require LZO.
@LordAro LordAro merged commit ad47ebc into OpenTTD:master Dec 6, 2020
6 checks passed
@TrueBrain TrueBrain deleted the we_dont_need_lzo branch Dec 6, 2020
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Linked issues

Successfully merging this pull request may close these issues.

None yet

3 participants