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Change: [Win32] Set the console codepage to UTF-8 #9444

merged 2 commits into from Jul 16, 2021


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@glx22 glx22 commented Jul 16, 2021

Motivation / Problem

When doing tests for #9443, I noticed weird output in the console.

After some digging and testing, it appears we convert internal UTF-8 strings to UTF-16 before outputting them. And it seems the output just stops on the first "invalid" char for the console codepage (I tried many codepage and was never able to print a string from greek translation).

While testing stuff, I also notice a nice crash with -q switch.


Setting the console codepage to UTF-8 allows us to directly print the string without any conversion. Even if chars are not displayable by the console font, the string itself will be fully printed.

I also fixed the -q issue.


Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

@glx22 glx22 merged commit 16abdd5 into OpenTTD:master Jul 16, 2021
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@glx22 glx22 deleted the win32_console_utf8 branch Jul 16, 2021
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2 participants