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Fix #9591: Update station docking tiles upon placing a water object on a docking tile #9594
Merged
TrueBrain
merged 1 commit into
OpenTTD:master
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SamuXarick:remove-docking-tile-on-placing-object
Oct 3, 2021
Merged
Fix #9591: Update station docking tiles upon placing a water object on a docking tile #9594
TrueBrain
merged 1 commit into
OpenTTD:master
from
SamuXarick:remove-docking-tile-on-placing-object
Oct 3, 2021
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glx22
reviewed
Oct 2, 2021
Seems correct, but I think a savegame bump is needed, and an update of https://github.com/OpenTTD/OpenTTD/blob/master/src/saveload/afterload.cpp#L3109 with the new version.
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LordAro
previously approved these changes
Oct 3, 2021
…bject on a docking tile
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TrueBrain
reviewed
Oct 3, 2021
JGRennison
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Oct 3, 2021
…n a docking tile (#9594) See: OpenTTD/OpenTTD#9591 See: OpenTTD/OpenTTD#9594 Non-extended savegame bump to be applied later (cherry picked from commit e404d16) # Conflicts: # src/object_cmd.cpp # src/saveload/afterload.cpp # src/saveload/saveload.h
TrueBrain
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Oct 16, 2021
…bject on a docking tile (OpenTTD#9594)
TrueBrain
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to TrueBrain/OpenTTD
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Oct 16, 2021
…bject on a docking tile (OpenTTD#9594)
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Motivation / Problem
Placing a water object on a docking tile doesn't run
CMD_LANDSCAPE_CLEAR
which callsClearTile_Water
to do the removal of docking tiles.Description
Borrow some part of the code from
ClearTile_Water
that deals with the removal of docking tiles and use it during object construction.Limitations
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.