OpenXRay is an improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World.
|Call of Pripyat||Clear Sky||Shadow of Chernobyl|
|Yes||Release Candidate (see #382)||Not yet (see #392)|
|Windows||MSVC||Debug / Mixed / Release (x64/x86)|
|Linux||GCC||Debug / Release (x64/x86)|
|Build and setup||On Windows||On Linux|
|Install and play||On Windows||-|
This repository contains OpenXRay Engine sources based on the X-Ray Engine version 1.6.02. The original engine is used in S.T.A.L.K.E.R.: Call of Pripyat game released by GSC Game World.
It is a place to share ideas on what to implement, gather people that want to work on the engine, and work on the source code.
If you find a bug or have an enhancement request, file an Issue.
Pull requests appreciated! However, the following things should be taken into consideration:
- We want to keep the game as close as possible to the vanilla game, so instead of introducing new gameplay features, consider adding non-gameplay features, fixing bugs, improving performance and code quality
- Major changes should be discussed before implementation
- Follow the procedures
Be advised that this is a community project not sanctioned by GSC Game World in any way – and they remain the copyright holders of all the original source code and S.T.A.L.K.E.R. franchise.