C# Xbox WebAPI, includes support for authentication with Windows Live / Xbox Live
Switch branches/tags
Nothing to show
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
XboxWebApi.Cli
XboxWebApi.Tests
XboxWebApi
.gitignore
LICENSE
README.md
XboxWebApi.sln
appveyor.yml

README.md

Xbox WebAPI library for .NET

Build status NuGet Discord

C# Xbox WebAPI, includes support for authentication with Windows Live / Xbox Live.

Usage

Basic authentication flow

using System;
using XboxWebApi.Authentication;
using XboxWebApi.Authentication.Model;

// ...

string requestUrl = AuthenticationService.GetWindowsLiveAuthenticationUrl();

/* Call requestUrl via WebWidget or manually and authenticate */

WindowsLiveResponse response = AuthenticationService.ParseWindowsLiveResponse(
    "<Received Redirection URL>");

AuthenticationService authenticator = new AuthenticationService(response);

if (!authenticator.Authenticate())
    throw new Exception("Authentication failed!");

Console.WriteLine(authenticator.XToken);
Console.WriteLine(authenticator.UserInformation);

Save token to JSON

using System.IO;
using XboxWebApi.Common;

FileStream fs = new FileStream("tokens.json", FileMode.Create);
authenticator.DumpToFile(fs);
fs.Close();

Load token from JSON

using System.IO;
using XboxWebApi.Common;
using XboxWebApi.Authentication;

FileStream fs = new FileStream("tokens.json", FileMode.Open);
AuthenticationService authenticator = AuthenticationService.LoadFromFile(fs);
fs.Close();

Example Api Usage

using System;
using XboxWebApi.Common;
using XboxWebApi.Extensions;
using XboxWebApi.Services;
using XboxWebApi.Services.Api;
using XboxWebApi.Services.Model;

if (!authenticator.XToken.Valid)
{
    Console.WriteLine("Token expired, please refresh / reauthenticate");
    return;
}

XblConfiguration xblConfig = new XblConfiguration(authenticator.XToken, XblLanguage.United_States);

PresenceService presenceService = new PresenceService(xblConfig);
PeopleService peopleService = new PeopleService(xblConfig);
MessageService messageService = new MessageService(xblConfig);
// ... more services

var friends = peopleService.GetFriends();
var presenceBatch = presenceService.GetPresenceBatch(friends.GetXuids());
for (int i=0; i < friends.TotalCount; i++)
{
    Console.WriteLine($"{presenceBatch[i].Xuid} is {presenceBatch[i].State}");
}

Documentation

Not yet, please look at XboxWebApi.Tests for now.

Credits

Informations on endpoints gathered from:

Disclaimer

Xbox, Xbox One, Smartglass and Xbox Live are trademarks of Microsoft Corporation. Team OpenXbox is in no way endorsed by or affiliated with Microsoft Corporation, or any associated subsidiaries, logos or trademarks.