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  • Graphviz web D3.js renderer

    JavaScript 1 23 Updated Mar 29, 2017
  • LuaJIT and luarocks in one location

    C 55 Updated Oct 29, 2016
  • Utilities for use in WIN research projects.

    JavaScript 1 Updated Sep 14, 2016
  • This is the framework for the General Video Game Competition -

    Java 61 Updated Jan 25, 2016
  • lua-gd

    Forked from ittner/lua-gd

    Lua bindings to the LibGD

    C 12 Updated Jan 19, 2016
  • Websockets for Lua.

    Lua 51 Updated Sep 17, 2015
  • JavaScript Updated Jul 1, 2015
  • Indirectly Encoded SodaRace, IESoR, is a Box2D creature domain built in javascript. Example individuals can be found here:

    JavaScript 3 Updated Jun 25, 2015
  • Combining Facebook login tutorial with Node.js eskimo backend. Nothing crazy here.

    Java 2 1 Updated Jun 22, 2015
  • Compositional Pattern Producing Networks running on CUDA code inside of a C++ evolutionary framework.

    C++ 3 Updated Jun 3, 2015
  • Housing the new and improved lightweight WIN apis.

    JavaScript Updated Jun 1, 2015
  • JavaScript Updated May 18, 2015
  • Compositional Pattern Producing Networks, now in a javascript library near you!

    JavaScript 6 2 Updated Apr 19, 2015
  • A javascript implementation of Neuro Evolution of Augmenting Topologies

    JavaScript 43 4 Updated Apr 19, 2015
  • A picbreeder clone integrated with the WIN platform. Available to experiment at

    JavaScript Updated Apr 17, 2015
  • win-schema is a WIN module that handles all things schema related! Schema validation, schema loading, schema remote loads, etc etc etcet cetecet

    JavaScript Updated Apr 17, 2015
  • Generating objects based off of different JSON schemas. Does a lot of the heavy lifting in WIN related libraries.

    JavaScript Updated Apr 3, 2015
  • SwipeMenuListView

    Java 1,257 Updated Mar 18, 2015
  • Multi layer artificial neural networks on a DirectX11 compute shader. Maybe some backprop action as well...

    C# 1 Updated Mar 5, 2015
  • For saving WIN objects in a MongoDB database. Volatile over the next few months (May 2014). This is not yet a WIN module.

    JavaScript Updated Feb 16, 2015
  • Java implementation of the WIN evolution library. For creating Collaborative Interactive Evolution (CIE) systems on Java/Android

    Java Updated Feb 5, 2015
  • native javascript class and methods to create dom objects

    JavaScript 19 Updated Sep 10, 2014
  • Can you make an online particle evolver like picbreeder quickly? Dunno yet.

    JavaScript Updated Jul 29, 2014
  • modal

    Forked from segmentio/modal

    A simple modal UI component.

    JavaScript 7 Updated Jul 28, 2014
  • Codrops-inspired code for a thumbnail grid component.

    JavaScript 1 Updated Jul 27, 2014
  • A WIN Module for helping to creating phylogenies from WIN data. Used to assist in win-Picbreeder and win-IESoR phylogeny graphic creation. Potentially dangerous in the hands of criminals. Let's be honest, who is reading this?

    JavaScript Updated Jul 27, 2014
  • Future WIN Module for extracting data from a WIN application, and doing stuff with it. Uses win-query.

    JavaScript Updated Jul 27, 2014
  • The core control element for WIN. Handles the dry aspects of loading modules for an experiment, and connecting the modules for communication.

    JavaScript Updated Jul 27, 2014
  • The win wrapper to the neatjs javascript library. This is a WIN module that handles registering the neatjs schema as well as the win-gen procedure for offspring.

    JavaScript Updated Jul 27, 2014
  • This module handles the act of passing objects to be saved to a WIN server. It will change rapidly over the next weeks (May 2014), but will be more stable after.

    JavaScript Updated Jul 27, 2014