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Unable to save project with blended images on KDE #1058

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ChiliEater opened this issue Jul 30, 2024 · 2 comments
Closed

Unable to save project with blended images on KDE #1058

ChiliEater opened this issue Jul 30, 2024 · 2 comments
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bug Something isn't working waiting for godot Waiting for Godot to solve this issue

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@ChiliEater
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ChiliEater commented Jul 30, 2024

Pixelorama version: 1.0

OS/device including version:

  • Arch Linux
  • Flatpak version
  • KDE Plasma 6.1 (Wayland)

Issue description:
According to the documentation, it should be possible to save projects with blended images included. I assume this works when not using the native file picker. On KDE, this option is not available and I couldn't find a way to either change this setting or disable the native file picker.

image

Steps to reproduce:

  • Create project
  • Save file as...
  • "Include blended images" is not available

Congrats on the 1.0 release!

@ChiliEater ChiliEater added the bug Something isn't working label Jul 30, 2024
@OverloadedOrama
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OverloadedOrama commented Jul 30, 2024

Hello, and thank you! This is indeed a known limitation of native file dialogs, but it will be fixed once Godot 4.3 is out. Normally you can disable the native file dialogs from the Preferences, but if you are using the Flatpak version this isn't possible because it is sandboxed.

@ChiliEater
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Thanks for the quick reply. I'll try the AUR package then.

@OverloadedOrama OverloadedOrama added platform-specific Related to specific platforms waiting for godot Waiting for Godot to solve this issue and removed platform-specific Related to specific platforms labels Jul 31, 2024
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