Standalone implementation of the popular minigame from Yume Nikki using SDL. NASU is very exciting.
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gamedata forgot some things Nov 20, 2012
.gitignore
LICENSE
README.md
helpers_drawextras.c
helpers_drawextras.h
helpers_nasudef.c
helpers_nasudef.h
helpers_pixelfunc.c
helpers_pixelfunc.h
makefile.linux
makefile.windows
nasu.c
nasu.h

README.md

NASU Standalone 1.2, a port to SDL because SFML sucks horribly.

I tried to keep the source well-written and well-documented.

Support for Windows is just perfect now.

Will try to support other platforms later.

Building: Use the makefile. Just make and then sudo make install. I also provided targets "uninstall" and "reinstall".

Requirements: SDL, SDL_image, SDL_mixer, SDL_ttf and SDL_gfx.

I love SDL.

  • Marisa Kirisame - Oct 30th, 2012