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episode_1 reformatted code Mar 16, 2013
episode_11_12_13 improved code style based on automatic code analysis Mar 16, 2013
episode_14
episode_15 improved code style based on automatic code analysis Mar 16, 2013
episode_16 reformatted code Mar 16, 2013
episode_17 reformatted code Mar 16, 2013
episode_18 improved code style based on automatic code analysis Mar 16, 2013
episode_19 improved code style based on automatic code analysis Mar 16, 2013
episode_2 reformatted code Mar 16, 2013
episode_21 improved code style based on automatic code analysis Mar 16, 2013
episode_22 reformatted code Mar 16, 2013
episode_23 reformatted code Mar 16, 2013
episode_24 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_25 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_26 improved shaders and model loading code Apr 22, 2013
episode_27
episode_28 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_29 improved code style based on automatic code analysis Mar 16, 2013
episode_3 updated copyright and optimised imports Feb 24, 2013
episode_30 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_31 improved code style based on automatic code analysis Mar 16, 2013
episode_32 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_33
episode_34 reformatted code, made model loading code safer and more Java-friendly Apr 1, 2013
episode_35 reformatted code Mar 16, 2013
episode_36 renamed textureMatrix to depthMVP, swapped 'depth texture' with 'dept… Mar 23, 2013
episode_37 added the blending equation to the pushed attributes Apr 1, 2013
episode_38 modified particle system code May 20, 2013
episode_39 added in-video code for JBullet Jul 21, 2013
episode_4 improved code style based on automatic code analysis Mar 16, 2013
episode_5 reformatted code Mar 16, 2013
episode_6 updated copyright and optimised imports Feb 24, 2013
episode_7 improved code style based on automatic code analysis Mar 16, 2013
episode_8 improved code style based on automatic code analysis Mar 16, 2013
episode_9 improved code style based on automatic code analysis Mar 16, 2013
future added episode 39 Jul 21, 2013
utility improved shaders and model loading code Apr 22, 2013
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