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Mouse pointer disappears when it moves to player area (with or without fullscreen) #15

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josejuansanchez opened this Issue Jun 4, 2015 · 16 comments

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josejuansanchez commented Jun 4, 2015

Low priority

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maniotrix Jul 24, 2015

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I think this problem is due to gtk version. Mouse pointer does not disappear using gtk 2.

Or may be libvlc needs to be updated to make it work with gtk3.

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maniotrix commented Jul 24, 2015

I think this problem is due to gtk version. Mouse pointer does not disappear using gtk 2.

Or may be libvlc needs to be updated to make it work with gtk3.

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josejuansanchez Jul 24, 2015

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@maniotrix You are right it looks like an issue with gtk3. I have been running the tests and seems to work fine for gtk2.

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josejuansanchez commented Jul 24, 2015

@maniotrix You are right it looks like an issue with gtk3. I have been running the tests and seems to work fine for gtk2.

josejuansanchez added a commit that referenced this issue Jul 24, 2015

Merge pull request #55 from maniotrix/gui
issue #15 : tests for player
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maniotrix Jul 24, 2015

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I have done a lot of research on this issue and I could not resolve this.If the mouse pointer still disappears , It would be better to have only key input over drawing area/surface.

@josejuansanchez @cristobalmedinalopez what do you guys say?

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maniotrix commented Jul 24, 2015

I have done a lot of research on this issue and I could not resolve this.If the mouse pointer still disappears , It would be better to have only key input over drawing area/surface.

@josejuansanchez @cristobalmedinalopez what do you guys say?

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josejuansanchez Jul 28, 2015

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@maniotrix Could be possible to do a test using Qt instead of GTK?

I think could be a good idea to use Qt in order to check if the problem still occurs.

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josejuansanchez commented Jul 28, 2015

@maniotrix Could be possible to do a test using Qt instead of GTK?

I think could be a good idea to use Qt in order to check if the problem still occurs.

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maniotrix Jul 29, 2015

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Yes It would be a good option to use Qt. But just because of this small problem , switching to Qt is not favourable.

If it is necessary we always have the option to use gtk2 in place of gtk3, because gtk2 solves this problem.

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maniotrix commented Jul 29, 2015

Yes It would be a good option to use Qt. But just because of this small problem , switching to Qt is not favourable.

If it is necessary we always have the option to use gtk2 in place of gtk3, because gtk2 solves this problem.

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For now what I propose is that:

We should continue to use Gtk3.
As there is always a fullscreen toggle button in the main window, user can always switch to fullscreen mode with a mouse.
When user wants to go back to normal mode, the conventional "ESC" button can be pressed.
Now here first Player/Status Box will appear after pressing "ESC"(also duration until box disappears can be also specified). After that main window can be returned to its normal mode using fullscreen toggle button in PLayer/Status Box.

So what I want to say is that when app is in fullscreen mode, we can use "ESC" key to show/hide Player/Status Box. From Player/Status Box we can always toggle fullscreen mode with mouse.

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maniotrix commented Jul 29, 2015

For now what I propose is that:

We should continue to use Gtk3.
As there is always a fullscreen toggle button in the main window, user can always switch to fullscreen mode with a mouse.
When user wants to go back to normal mode, the conventional "ESC" button can be pressed.
Now here first Player/Status Box will appear after pressing "ESC"(also duration until box disappears can be also specified). After that main window can be returned to its normal mode using fullscreen toggle button in PLayer/Status Box.

So what I want to say is that when app is in fullscreen mode, we can use "ESC" key to show/hide Player/Status Box. From Player/Status Box we can always toggle fullscreen mode with mouse.

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josejuansanchez Jul 30, 2015

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@maniotrix:
Yes It would be a good option to use Qt. But just because of this small problem , switching to Qt is not > favourable.

Why is not favourable to switch to Qt?

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josejuansanchez commented Jul 30, 2015

@maniotrix:
Yes It would be a good option to use Qt. But just because of this small problem , switching to Qt is not > favourable.

Why is not favourable to switch to Qt?

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maniotrix Jul 30, 2015

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Due to time constraint.I do not have any experience with Qt.

On Thursday, July 30, 2015, José Juan Sánchez notifications@github.com
wrote:

@maniotrix https://github.com/maniotrix:
Yes It would be a good option to use Qt. But just because of this small
problem , switching to Qt is not > favourable.

Why is not favourable to switch to Qt?


Reply to this email directly or view it on GitHub
#15 (comment).

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maniotrix commented Jul 30, 2015

Due to time constraint.I do not have any experience with Qt.

On Thursday, July 30, 2015, José Juan Sánchez notifications@github.com
wrote:

@maniotrix https://github.com/maniotrix:
Yes It would be a good option to use Qt. But just because of this small
problem , switching to Qt is not > favourable.

Why is not favourable to switch to Qt?


Reply to this email directly or view it on GitHub
#15 (comment).

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Ok! No problem :)

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josejuansanchez commented Jul 30, 2015

Ok! No problem :)

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maniotrix Jul 30, 2015

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@josejuansanchez Thanks for your support.

On Thursday, July 30, 2015, José Juan Sánchez notifications@github.com
wrote:

Ok! No problem :)


Reply to this email directly or view it on GitHub
#15 (comment).

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maniotrix commented Jul 30, 2015

@josejuansanchez Thanks for your support.

On Thursday, July 30, 2015, José Juan Sánchez notifications@github.com
wrote:

Ok! No problem :)


Reply to this email directly or view it on GitHub
#15 (comment).

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JJ Jul 30, 2015

You probably mean @josejuansanchez :-)

JJ commented Jul 30, 2015

You probably mean @josejuansanchez :-)

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josejuansanchez commented Jul 30, 2015

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maniotrix Jul 30, 2015

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@JJ Sorry :)

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maniotrix commented Jul 30, 2015

@JJ Sorry :)

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JJ commented Jul 30, 2015

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@JJ Thanks! I love your work too :)

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josejuansanchez commented Jul 30, 2015

@JJ Thanks! I love your work too :)

cristobalmedinalopez added a commit that referenced this issue Aug 23, 2015

Merge pull request #72 from maniotrix/gui
Resolved - issue #15 : mouse pointer disappears when moves to player area
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cristobalmedinalopez Aug 23, 2015

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It was fixed

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cristobalmedinalopez commented Aug 23, 2015

It was fixed

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