Skip to content

@jianmingyong jianmingyong released this Feb 16, 2017 · 542 commits to master since this release

POKEMON 3D v0.54.1 CHANGELOG (CLICK HERE)

1. Pokemon

  • Adjusted the position of some summary sprites.
  • Fixed Sharpedo and Kabutops data files.
  • Fixed Mega Char X overworld sprite.
  • Fixed some pokemon data files.
  • Pichu can have Volt Tackle now.
  • Fixed Sharpedo's held item.
  • Fixed Charmander and Charmeleon data files.
  • Added new sprites.

2. Battle System

  • Add Bubble weather in battle system.
  • Fixed after fainting switch interaction with trapping moves/abilities.
  • Fix moves and abilities that break through ghost inmunity to normal and fighting type attacks.
  • Fixed item transferring/removing moves and abilities.
  • Fixed magician and pickpocket abilities.
  • Fixed two turn moves.
  • Fixed confusion conditions for Outrage and similar moves.
  • Fixed "but there's no target" issue.
  • Fixed Toxic Orb ans Flame Orb effects.
  • Fixed Yawn counter.
  • Fixed immunity breaking moves/abilities.
  • Fixed intimidate and similar abilities.
  • Fixed Hyper Beam and similar moves recharge conditions.
  • Updated Explosion/Selfdestruct damage to the current gen.
  • Fixed Fake Out usage after switching in.
  • Fixed synchronize and teleport interaction.
  • Fixed sleep infliction interaction with multi turn moves counters.
  • Fixed multiturn moves interaction with confusion status.
  • Fixed Quiver Dance interaction with substitute.
  • Fixed Fury Cutter not resetting its counter properly.
  • Fixed Electro Ball and Gyro Ball moves damage output.
  • Fixed Effect Spore ability interaction with multi hit contact moves.
  • Fixed cloud nine interaction with Hail/Sandstorm.
  • Fixed infatuation volatile status lingering after the opp has switched out.

3. Game Content

  • Added battle frontier shop with power items.
  • Updated Tornado9797 NPC. Added script and trainer file to it.
  • Fixed daycare texts and costs and other miscellaneous fixes.
  • Fixed birdkeeper, memorial and map guy scripts in Five Island.
  • Fixed machop trade issues. Now only tradeable in the dept store.
  • Fixed rival script inside indigo plateau building.
  • Fixed center healing script.
  • Fixed underwater cave surface battle map.
  • Fixed underwater cave main battle map ceiling.
  • Fixed the collision of the table inside Lavender Town radio tower.
  • Fixed vivillon sprite not showing in the grotto.
  • Fixed underwater cave surfing bug.
  • Added TM Drain Punch in its HGSS location.
  • Fixed stairs in Viridian Forest.
  • Fixed leaving ship script in Vermillion.
  • Changed the halloffame.dat script so now it plays halloffame.ogg in the hall of fame.
  • Fixed major lag in Underwater cave.

4. GameMode

  • Added <level.musicloop> constructor and @music.forceplay command.
  • Y axis movement :) Press Left Ctrl + Left Alt + W to move up. (Left Ctrl is to make the player walk through walls which is apparently needed)
  • Added @Pokemon.AddSteps(PokemonIndex, StepsToAdd)
  • Added @Pokemon.SetSteps(PokemonIndex, StepsToSet)
  • Added <Pokemon.GetSteps(PokemonIndex)>
  • Added per GameMode instance of global start script. New GameMode rule added "StartScript".
  • Enabled any pokemon having all HMs in Sandbox mode.

5. Misc

  • Changed minifont from Verdana to Verdana Bold for better visibility.
  • Made incoming hall of fame entries to store useful data only.
  • Update credits screen.
  • Added version info on the title bar.
  • Added new options for future uses.
  • Saving no longer stuck in the saving screen. It will display save failed. (With a message)
  • Backup Save is added into the game. You can enable this via 0.54.1/saves/options.dat > "Extras|Backup Save". Your save will now be backed up. You can then keep a copy and put it elsewhere so that if anything bad happens, jianmingyong can fix for you.
  • Fixed unusual screen size on full screen mode.
  • XNA Build is back. You can download them below. (XNAPokemon.zip)

Assets 5
You can’t perform that action at this time.