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Update to latest versoin of the healer's handbook files. Renamed all …

…files to prefix hhb to prevent duplication with harrow handbook. (#507)
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bigrin42 authored and LegacyKing committed Oct 14, 2018
1 parent 55a8ac6 commit 847a143a534b642b56cfe9f9d56ab57d26bafeab
@@ -10,8 +10,7 @@ PRECAMPAIGN:5,INCLUDESBOOKTYPE=Core Rules,INCLUDES=Advanced Class Guide,INCLUDES
PUBNAMELONG:Paizo Publishing
PUBNAMESHORT:Paizo
PUBNAMEWEB:http://paizo.com/
SOURCELONG:Pathfinder Player Companion: Healer's Handbook
SOURCESHORT:HH
SOURCESHORT:HHB
SOURCEWEB:http://paizo.com/products/btpy9qhn?Pathfinder-Player-Companion-Healers-Handbook
SOURCEDATE:2017-02
ISOGL:YES
@@ -22,29 +21,30 @@ LOGO:@/publisher_logos/Paizo_Publishing.png
URL:WEBSITE|http://www.paizo.com/|Visit Paizo Publishing!
URL:WEBSITE|http://www.paizo.com/communityuse|Paizo's Community Use Policy.
URL:Paizo Publishing|http://paizo.com/products/btpy9qhn?Pathfinder-Player-Companion-Healers-Handbook|Buy this publication from Paizo Publishing!
DESC:Whether it's for getting patched up after a fight, dealing with a debilitating disease contracted in a fetid dungeon, or negating the effects of a terrible poison in the middle of combat, eventually every adventurer needs a healer. Most healers have their own agendas, though, and these don't always end at mending their allies' ailments. With Pathfinder Player Companion: Healer's Handbook, characters can learn to efficiently heal their patients�without finding themselves reduced to being walking first-aid kits.
DESC:Whether it's for getting patched up after a fight, dealing with a debilitating disease contracted in a fetid dungeon, or negating the effects of a terrible poison in the middle of combat, eventually every adventurer needs a healer. Most healers have their own agendas, though, and these don't always end at mending their allies' ailments. With Pathfinder Player Companion: Healer's Handbook, characters can learn to efficiently heal their patients—without finding themselves reduced to being walking first-aid kits.
INFOTEXT:This dataset uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This dataset is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
COPYRIGHT:Open Game License v 1.0a Copyright 2000,Wizards of the Coast, Inc.
COPYRIGHT:System Reference Document Copyright 2000, Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
COPYRIGHT:Pathfinder Player Companion: Healer's Handbook 2016, Paizo Publishing, LLC; Authors: Alexander Augunas, David N. Ross, and Steven Rowe.
COPYRIGHT:Pathfinder Player Companion: Healer's Handbook © 2016, Paizo Publishing, LLC; Authors: Alexander Augunas, David N. Ross, and Steven Rowe.
COPYRIGHT:PCGen dataset conversion for "Pathfinder Player Companion: Healer's Handbook" Copyright 2017, PCGen Data Team (including, but not limited to Brad Grinstead)
ABILITY:hh_abilities.lst
ABILITY:hh_abilities_class.lst
ABILITY:hh_feats.lst
ABILITYCATEGORY:hh_abilitycategories.lst
CLASS:hh_classes.lst
EQUIPMENT:hh_equip_magic_items.lst
# EQUIPMENT:hh_equip_arms_armor.lst
# EQUIPMENT:hh_equip_general.lst
# EQUIPMOD:hh_equipmods.lst
# KIT:hh_kits.lst
TEMPLATE:hh_templates.lst
SPELL:hh_spells.lst
# WEAPONPROF:hh_profs_weapon.lst
ABILITY:hhb_abilities.lst
ABILITY:hhb_abilities_class.lst
ABILITY:hhb_feats.lst
ABILITYCATEGORY:hhb_abilitycategories.lst
CLASS:hhb_classes.lst
EQUIPMENT:hhb_equip_magic_items.lst
# EQUIPMENT:hhb_equip_arms_armor.lst
# EQUIPMENT:hhb_equip_general.lst
# EQUIPMOD:hhb_equipmods.lst
# KIT:hhb_kits.lst
TEMPLATE:hhb_templates.lst
SPELL:hhb_spells.lst
# WEAPONPROF:hhb_profs_weapon.lst
FORWARDREF:CLASSSPELLLIST|Medium,Mesmerist,Occultist,Psychic,Spiritualist
@@ -0,0 +1,44 @@
SOURCELONG:Healer's Handbook SOURCESHORT:HH SOURCEWEB:http://paizo.com/products/btpy9qhn?Pathfinder-Player-Companion-Healers-Handbook SOURCEDATE:2017-02
# ORIGINAL ENTRY: Brad Grinstead
# ORIGINAL ENTRY DATE: 6 January 2018
# ==============================
# New Traits
# ==============================
#Regional Traits
Prestigious Healer KEY:Trait ~ Prestigious Healer CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Prestigious Healer] PREREGION:Cheliax SOURCEPAGE:p.2 DESC:Once per day as an immediate action when you cast a spell of the healing subschool, you can attempt a Diplomacy check to improve the attitude of your target or anyone within 30 feet who can see you before the end of your next turn. You gain a +2 trait bonus on this check.
Heir of Chu Ye KEY:Trait ~ Heir of Chu Ye CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Heir of Chu Ye] PREREGION:Tian Xia SOURCEPAGE:p.3 DESC:If you would take a penalty for using the Heal skill to treat deadly wounds without one or more uses of a healer's kit, that penalty is reduced by 2 (minimum no penalty). Additionally, a creature can benefit from you treating its deadly wounds if you do so within 48 hours of its injury instead of within 24 hours. NAMEISPI:YES
Iobarian Survivor KEY:Trait ~ Iobarian Survivor CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Iobarian Survivor] PREREGION:Iobaria SOURCEPAGE:p.3 DESC:Whenever you are exposed to a disease while you are trying to treat an afflicted creature, you gain a +4 trait bonus on your Fortitude saving throw to resist contracting the disease yourself. NAMEISPI:YES
Jadwiga Medicine KEY:Trait ~ Jadwiga Medicine CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Jadwiga Medicine] PREREGION:Irrisen SOURCEPAGE:p.3 DESC:Once per day as an immediate action when you cast a spell of the healing subschool or a hex that produces the effect of such a spell, you can attempt an Intimidate check to demoralize your target or anyone who can see you within 30 feet. You gain a +2 trait bonus on this check. NAMEISPI:YES
Curse Queller KEY:Trait ~ Curse Queller CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Curse Queller] PREREGION:Osirion SOURCEPAGE:p.3 DESC:Whenever a caster level check is required to treat an affliction with magic (such as when casting remove curse on a cursed creature or object), you gain a +2 trait bonus on your caster level check. Additionally, you gain a +1 trait bonus on your saving throws against curses. ASPECT:SaveBonus|+1 circumstance to saving throws vs. curses
Educated Druggist KEY:Trait ~ Educated Druggist CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Educated Druggist] PREMULT:1,[PREREGION:Osibu],[PREREGION:Thuvia],[PREREGION:Tian Xia],[PREREGION:Ustalav] SOURCEPAGE:p.10 DESC:Any alchemical remedies you administer that provide an alchemical bonus have that bonus increased by 1. These remedies also restore 1 hit point to the target in addition to their usual effects.
Mana Wastes Medic KEY:Trait ~ Mana Wastes Medic CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Mana Wastes Medic] PREREGION:Mana Wastes SOURCEPAGE:p.10 DESC:After witnessing a terrible disaster result from an attempt at magical healing in the Mana Wastes, you are careful and methodical when crafting your own healing tinctures. The amount of hit points restored by your Heal checks to treat deadly wounds and your extracts of the healing subschool is increased by 1. NAMEISPI:YES DESCISPI:YES
Skilled Surgeon KEY:Trait ~ Skilled Surgeon CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Skilled Surgeon] PREMULT:1,[PREREGION:Qadira],[PREREGION:Ustalav] SOURCEPAGE:p.10 DESC:Whenever you perform surgery or otherwise must deal damage to remove a condition or affliction, you roll the damage but use the minimum result unless you rolled the maximum result. The amount of hit points or points of ability damage restored each day when you provide long-term care is increased by 1.
Near-Death Experience KEY:Trait ~ Near-Death Experience CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Near-Death Experience] PREREGION:Belkzen SOURCEPAGE:p.16 DESC:You had a close brush with death that you survived only thanks to one of the witch doctors of Belkzen, and your body has learned to cling to life in dire situations. You gain a +1 trait bonus on Constitution checks to stabilize, and you don't die until your hit points drop to a negative amount equal to 2 + your Constitution score. DESCISPI:YES
Debt to a Witch KEY:Trait ~ Debt to a Witch CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Debt to a Witch] PREREGION:Irrisen SOURCEPAGE:p.16 DESC:Your life was spared in youth by the magic of a White Witch healer who was using your survival to perpetuate her agenda. Her magic was painful, but it made your body stronger. You gain a +2 trait bonus on saving throws against spells with the cold descriptor and against the dangers of cold weather. ASPECT:SaveBonus|+2 trait bonus to saving throws vs. cold
Patron's Boon KEY:Trait ~ Patron's Boon CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Patron's Boon] PREREGION:Rahadoum SOURCEPAGE:p.16 DESC:In your youth, a Rahadoumi witch granted you a boon promoting your continued health and long life. The DCs of any Heal checks to stop bleed damage you are suffering are reduced by 4. DESCISPI:YES
Godless Resolve KEY:Trait ~ Godless Resolve CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Godless Resolve] PREMULT:1,[PREREGION:Bachuan],[PREREGION:Rahadoum],[PREREGION:Touvette] SOURCEPAGE:p.18 DESC:Some brilliant and earnest speech or other performance inspired you to take charge of your own health rather than begging indifferent or outlawed deities for deliverance. Heal is a class skill for you, and you gain a +2 trait bonus on Heal checks to stabilize dying creatures and stop bleeding. CSKILL:Heal ASPECT:SkillBonus|+2 trait bonus on Heal checks to stabilize
Sustaining Performance KEY:Trait ~ Sustaining Performance CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Sustaining Performance] PREREGION:The Shackles SOURCEPAGE:p.18 DESC:Abandoned by a traditional healer at a critical time, you improvised a tale or jokes to keep up the spirits of someone in dire health. Once per day as a standard action, you can attempt a DC 15 Perform check with an audible component (such as comedy, oratory, sing, or with any instrument) to stabilize a dying creature that can hear you within 30 feet. You can also attempt Perform checks instead of Heal checks to provide long-term care.
Animal-Spirit Vitality KEY:Trait ~ Animal-Spirit Vitality CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Animal-Spirit Vitality] PREREGION:Kyonin SOURCEPAGE:p.22 DESC:The elven druids of Kyonin taught you to commune with the natural healing powers of animals. Once per day when you cast a spell that restores hit points, you restore 1 additional hit point for every die rolled as long as a creature of the animal type is within 50 feet. You must decide to use this ability before rolling to determine the number of hit points that your spell restores. DESCISPI:YES
Guerrilla Mender KEY:Trait ~ Guerrilla Mender CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Guerrilla Mender] PREREGION:Nirmathas SOURCEPAGE:p.22 DESC:With the help of a druidic healer, you narrowly escaped death by disease or poisoning while on the run from Molthuni militias, whether contracting the ailment was an accident or you were the victim of more sinister forces. Whenever you successfully use the Heal skill to treat an ally's poison or disease, you grant the ally an additional +1 trait bonus on the saving throw against the disease or poison. Heal is a class skill for you. CSKILL:Heal DESCISPI:YES
Mwangi Herbal Tradition KEY:Trait ~ Mwangi Herbal Tradition CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Mwangi Herbal Tradition] PREREGION:Mwangi Expanse SOURCEPAGE:p.22 DESC:You are trained in a Mwangi tradition of herbalism dating back to the Age of Darkness and therefore have great insight into how to use the natural ingredients at your disposal to nurse an ailing body. You gain a +4 trait bonus on Heal checks when providing long-term care, and Heal is a class skill for you. CSKILL:Heal NAMEISPI:YES DESCISPI:YES
Servitor of Spirits KEY:Trait ~ Servitor of Spirits CATEGORY:Special Ability TYPE:Trait.RegionalTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RegionalTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Servitor of Spirits] PREREGION:Tian Xia SOURCEPAGE:p.27 DESC:For as long as you can remember, the spirits have always whispered into your ears and guided you—provided that you appease them. At the start of each day, you can choose one medium spirit (Pathfinder RPG Occult Adventures 33–36) and accept one of its taboos for 24 hours. As long as you don't break that taboo, once during the next 24 hours, you can add a +1 trait bonus to any one roll, check, or saving throw (but not to AC) listed under your chosen spirit's spirit bonus. Using this ability is a free action that you can use even if it isn't your turn. If you are a medium, the spirit you choose with this trait must be the same as the spirit you are channeling and vice versa.
#Religion Traits
Bloody Vengeance KEY:Trait ~ Bloody Vengeance CATEGORY:Special Ability TYPE:Trait.ReligionTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ReligionTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Bloody Vengeance] PREDEITY:1,Vildeis SOURCEPAGE:p.12 DESC:You were slain by evil forces as a child, but a follower of Vildeis restored you to life. Now you live on in service to the Cardinal Martyr, battling the forces of evil so no other child will know the icy grip of death. You gain a +2 trait bonus on attack rolls to confirm critical hits against any creature that has at least a faint evil aura (see detect evil). DESCISPI:YES
Envoy of Healing KEY:Trait ~ Envoy of Healing CATEGORY:Special Ability TYPE:Trait.ReligionTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ReligionTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Envoy of Healing] PREDEITY:1,Sarenrae SOURCEPAGE:p.12 DESC:You strive to spread the Dawnflower's message of kindness and compassion throughout the land, no matter how dangerous the road may be. Whenever you use channel energy, fervor, or lay on hands to heal a living creature, you can reroll any healing die roll that results in a natural 1 (you must use the new result). DESCISPI:YES
Scarred by War KEY:Trait ~ Scarred by War CATEGORY:Special Ability TYPE:Trait.ReligionTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.ReligionTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Scarred by War] PREDEITY:1,Dalenydra SOURCEPAGE:p.12 DESC:You have experienced firsthand the horrors of war, which have left you physically or mentally scarred. Now you have committed yourself to the teachings of the Blessed Attendant, seeking to heal those wounded in combat and to prevent battles from occurring whenever you can. You gain a +1 trait bonus on Diplomacy checks outside of combat. In addition, when you heal creatures other than yourself using class abilities, feats, spells, and spell-completion or spell-trigger magic items, you restore 1 additional hit point. DESCISPI:YES
#Faith Traits
Soul-Searcher's Strength KEY:Trait ~ Soul-Searcher's Strength CATEGORY:Special Ability TYPE:Trait.FaithTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.FaithTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Soul-Searcher's Strength] SOURCEPAGE:p.26 DESC:Your introspections have taught you to understand your own flaws and proclivities and how to work with them. Choose one saving throw. You gain a +1 trait bonus on saving throws of the chosen kind. BONUS:ABILITYPOOL|Soul-Searcher's Save Bonus|1
###Block: Soul-Searcher's Save Bonus abilities
# Ability Name Category of Ability Type Visible Save bonus Source Page
Fortitude save bonus CATEGORY:Special Ability TYPE:Internal.SoulSearcherSaveBonus VISIBLE:DISPLAY BONUS:SAVE|Fortitude|1|TYPE=Trait SOURCEPAGE:p.26
Reflex save bonus CATEGORY:Special Ability TYPE:Internal.SoulSearcherSaveBonus VISIBLE:DISPLAY BONUS:SAVE|Reflex|1|TYPE=Trait SOURCEPAGE:p.26
Will save bonus CATEGORY:Special Ability TYPE:Internal.SoulSearcherSaveBonus VISIBLE:DISPLAY BONUS:SAVE|Will|1|TYPE=Trait SOURCEPAGE:p.26
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