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Removed - NEWSOURCE-278 PAIZO 9456 - Heroes of the Wild (#329)

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-OPEN GAME LICENSE Version 1.0a
-
-The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved.
-
-1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement.
-
-2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License.
-
-3. Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License.
-
-4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content.
-
-5. Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License.
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-6. Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute.
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-7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.
-
-8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content.
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-9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License.
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-10. Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute.
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-11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so.
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-12. Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected.
-
-13. Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License.
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-14. Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable.
-
-15. COPYRIGHT NOTICE
-
-Open Game License v 1.0a Copyright 2000,Wizards of the Coast, Inc.
-
-System Reference Document Copyright 2000, Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
-
-Vegepygmy from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
-
-Pathfinder Player Companion: Heroes of the Wild Copyright 2015, Paizo Inc.; Authors: Tyler Beck, Pedro Coelho, Justin Juan, Mikko Kallio, Jason Keeley, Nick Salestrom, and William Thrasher.
-
-
-PCGen dataset conversion for "Pathfinder Player Companion: Kobolds of Golarion" Copyright 2016, PCGen Data Team (including, but not limited to Gwen T.)
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-Plant eidolons for Wild Caller Summoner Archetype.
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-CAMPAIGN:Heroes of the Wild
-GAMEMODE:Pathfinder|Pathfinder_PFS
-TYPE:Paizo Publishing.Pathfinder Player Companion
-RANK:3
-STATUS:ALPHA
-GENRE:Fantasy
-BOOKTYPE:Supplement
-SETTING:Pathfinder|Golarion
-PRECAMPAIGN:4,INCLUDESBOOKTYPE=Core Rules,INCLUDES=Bestiary,INCLUDES=Advanced Player's Guide,INCLUDES=Ultimate Magic
-PUBNAMELONG:Paizo Inc.
-PUBNAMESHORT:Paizo
-PUBNAMEWEB:http://paizo.com/
-SOURCELONG:Pathfinder Player Companion: Heroes of the Wild
-SOURCESHORT:HOTW
-SOURCEWEB:http://paizo.com/products/btpy9cro?Pathfinder-Player-Companion-Heroes-of-the-Wild
-SOURCEDATE:2015-04
-ISOGL:YES
-
-COVER:heroes_of_the_wild.jpg
-LOGO:@/publisher_logos/Paizo_Publishing.png
-URL:WEBSITE|http://www.paizo.com/|Visit Paizo Publishing!
-URL:WEBSITE|http://www.paizo.com/communityuse|Paizo's Community Use Policy.
-URL:Paizo Publishing|http://paizo.com/products/btpy9cro|Buy this publication from Paizo Publishing!
-DESC:From the frigid northlands of the Crown of the World to the steaming jungles of the Mwangi Expanse, the wilds of Golarion are as legendary as they are formidable�to say nothing of the adventurers who hail from these untamed regions! Embrace the laws of the wildlands, earn the respect of hardened wilderness natives, and command the powers of nature with Pathfinder Player Companion: Heroes of the Wild! Featuring dozens of all-new rules for wild characters�including feats, magic items, spells, and much more�Heroes of the Wild contains everything you need to make your characters as fierce and formidable as the wild itself!
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-INFOTEXT:This dataset uses trademarks and/or copyrights owned by Paizo Inc., which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This dataset is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com.
-COPYRIGHT:Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc.
-COPYRIGHT:System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
-COPYRIGHT:Vegepygmy from the Tome of Horrors, Copyright 2002, Necromancer Games, Inc.; Author Scott Greene, based on original material by Gary Gygax.
-COPYRIGHT:Pathfinder Player Companion: Heroes of the Wild Copyright 2015, Paizo Inc.; Authors: Tyler Beck, Pedro Coelho, Justin Juan, Mikko Kallio, Jason Keeley, Nick Salestrom, and William Thrasher.
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-COPYRIGHT:PCGen dataset conversion for "Pathfinder Player Companion: Heroes of the Wild" Copyright 2016, PCGen Data Team (including, but not limited to Gwen T.)
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-# Do not remove the EXTRAFILE comment.
-#EXTRAFILE:OGL.txt
-
-# Data files
-ABILITY:hotw_abilities.lst
-ABILITY:hotw_abilities_class.lst
-ABILITY:hotw_abilities_race.lst
-ABILITYCATEGORY:hotw_abilitycategories.lst
-EQUIPMENT:hotw_equip_arms_armor.lst
-EQUIPMENT:hotw_equip_general.lst
-ABILITY:hotw_feats.lst
-KIT:hotw_kits.lst
-KIT:hotw_kits_companion.lst
-RACE:hotw_races_companion.lst
-SPELL:hotw_spells.lst
-
-
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-# CVS $Revision: $ $Author: $ -- Fri Jan 29 20:50:52 2016 -- reformated by PCGen PrettyLST v6.06.00
-SOURCELONG:Heroes of the Wild SOURCESHORT:HotW SOURCEWEB:http://paizo.com/products/btpy9cro?Pathfinder-Player-Companion-Heroes-of-the-Wild SOURCEDATE:2015-04
-# ORIGINAL ENTRY: Gwen T. (evilpixie87)
-# ORIGINAL ENTRY DATE: 14 April 2016
-
-# ==============================
-# New Traits
-# ==============================
-
-Beastkin KEY:Trait ~ Beastkin CATEGORY:Special Ability TYPE:Trait.SocialTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Beastkin] SOURCEPAGE:p.4 DESC:Select one specific type of animal (such as wolves or apes). You were raised from infancy by an animal or pack of animals of that type. You gain a +1 trait bonus on Survival checks and can use speak with animals as a spell- like ability at will to communicate with the type of animal that raised you. BONUS:SKILL|Survival|1|TYPE=Trait
-Feral Speech KEY:Trait ~ Feral Speech CATEGORY:Special Ability TYPE:Trait.SocialTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Feral Speech] SOURCEPAGE:p.5 DESC:[NOT IMPLEMENTED] You gain one of the following languages of your choice as a bonus language: Aklo, Aquan, Auran, Giant, Ignan, or Sylvan. With your GM's permission, you can instead select Druidic, but druids are protective of their language—you are likely to find yourself hunted by druids wishing to eliminate you as a threat to their sole ownership of their secrets.
-Green-Blooded KEY:Trait ~ Green-Blooded CATEGORY:Special Ability TYPE:Trait.MagicTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.MagicTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Green-Blooded] SOURCEPAGE:p.5 DESC:Choose a single 0-level druid spell. You can cast this spell once per day as a spell-like ability with a caster level equal to your character level. STACK:NO MULT:YES CHOOSE:NUMCHOICES=1|ABILITYSELECTION|Internal|TYPE=Druid_SLA_LVL0 ABILITY:Internal|AUTOMATIC|%LIST BONUS:VAR|SLA_Base_Times|1|TYPE=Base
-Self-Reliant KEY:Trait ~ Self-Reliant CATEGORY:Special Ability TYPE:Trait.SocialTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.SocialTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Self-Reliant] SOURCEPAGE:p.5 DESC:When attempting Craft checks, you take no penalty when using improvised tools. At the GM's discretion, you can attempt certain Craft checks even when no tools are available, though you take a –2 penalty.
-Vandal KEY:Trait ~ Vandal CATEGORY:Special Ability TYPE:Trait.CombatTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CombatTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Vandal] SOURCEPAGE:p.5 DESC:You gain a +2 bonus on Strength checks to break objects, and when damaging an object with a weapon, natural weapon, or unarmed attack, you ignore 2 points of its hardness.
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-Forest Senses KEY:Trait ~ Forest Senses CATEGORY:Special Ability TYPE:Trait.RaceTrait.GnomeRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Forest Senses] PRERACE:1,Gnome% SOURCEPAGE:p.7 DESC:When in any unsettled, uncivilized terrain, you gain a +2 trait bonus on Perception checks to act during a surprise round, and take no penalty on Perception checks while sleeping.
-Fungal Brewing KEY:Trait ~ Fungal Brewing CATEGORY:Special Ability TYPE:Trait.RaceTrait.DwarfRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Fungal Brewing] PRERACE:1,Dwarf% SOURCEPAGE:p.6 DESC:You gain a +2 trait bonus on Craft checks to create alchemical items, and can create nonmagical alchemical materials in 20%% less time than normal. BONUS:SKILL|Craft (Alchemy)|2|TYPE=Trait
-Survivalist KEY:Trait ~ Survivalist CATEGORY:Special Ability TYPE:Trait.RaceTrait.HumanRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Survivalist] PRERACE:1,Human% SOURCEPAGE:p.7 DESC:You gain a +1 trait bonus on saving throws against natural environmental hazards. ASPECT:SaveBonus|+1 on saves vs. environmental hazards
-Wild Domesticator KEY:Trait ~ Wild Domesticator CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalfElfRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Wild Domesticator] PRERACE:1,Half-Elf% SOURCEPAGE:p.6 DESC:Handle Animal is always a class skill for you. You gain a +2 trait bonus on Handle Animal checks to train an animal, and can teach a trained animal one additional trick beyond its normal maximum. CSKILL:Handle Animal BONUS:SITUATION|Handle Animal=Train Animal|2|TYPE=Trait
-Wild Ferocity KEY:Trait ~ Wild Ferocity CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalfOrcRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Wild Ferocity] PRERACE:1,Half-Orc% SOURCEPAGE:p.7 DESC:Select one terrain type from the ranger's favored terrain list. While in this terrain type, taking a standard action while disabled does not cause you to take the normal 1 point of damage. You can use this trait when acting as if disabled despite having a negative hit point total as a result of orc ferocity or the Diehard feat. STACK:NO MULT:YES CHOOSE:STRING|Cold|Desert|Forest|Jungle|Mountain|Plains|Swamp|Underground|Urban|Water ASPECT:Ability Benefit|Standard actions while disabled or below 0 hp do not cause hp loss while in %LIST Terrain
-Wild Shadow KEY:Trait ~ Wild Shadow CATEGORY:Special Ability TYPE:Trait.RaceTrait.HalflingRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Wild Shadow] PRERACE:1,Halfling% SOURCEPAGE:p.7 DESC:Select one terrain type from the ranger's favored terrain list. You can attempt Stealth checks in this terrain in normal light without having cover or being invisible. You still can't attempt Stealth checks in areas of bright light without invisibility or cover. STACK:NO MULT:YES CHOOSE:STRING|Cold|Desert|Forest|Jungle|Mountain|Plains|Swamp|Underground|Urban|Water ASPECT:Ability Benefit|You can attempt Stealth checks in normal light without having cover or being invisible while in areas of %LIST Terrain
-Wild Stride KEY:Trait ~ Wild Stride CATEGORY:Special Ability TYPE:Trait.RaceTrait.ElfRaceTrait PREMULT:1,[!PREABILITY:1,CATEGORY=Special Ability,TYPE.RaceTrait],[PREVAREQ:BypassTraitRestriction,1],[PREABILITY:1,CATEGORY=Special Ability,Trait ~ Wild Stride] PRERACE:1,Elf% SOURCEPAGE:p.6 DESC:Choose a favored terrain from those listed in the ranger favored terrain class ability. You can move through naturally occurring difficult terrain without any penalty while within your favored terrain. Terrain created or modified by magic or traps affects you normally. STACK:NO MULT:YES CHOOSE:STRING|Cold|Desert|Forest|Jungle|Mountain|Plains|Swamp|Underground|Urban|Water ASPECT:Ability Benefit|Ignore difficult terrain while in areas of %LIST Terrain
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