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[UM] Fix Vestigial Arm Discovery Name

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Llisandur authored and LegacyKing committed Dec 6, 2018
1 parent 2ea19af commit 5fc58eaac6b37a39b9b55d103919976125da9ecf
@@ -2747,7 +2747,7 @@ Preserve Organs KEY:Mutation Warrior Discovery ~ Preserve Organs C
Rag Doll Mutagen KEY:Mutation Warrior Discovery ~ Rag Doll Mutagen CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialQuality.Supernatural DESC:When the mutation warrior imbibes a mutagen, his body and bones become rubbery and easy to contort. The mutation warrior gains a bonus equal to his class level on Escape Artist checks, can squeeze through places as if he were one size category smaller, and can make a Reflex save (DC equal to 15 + 1 for every 10 feet fallen) to take half damage from falling. At 10th level, all falling damage is considered nonlethal damage, and the mutation warrior can squeeze through places as if he were two size categories smaller than his size while under the effects of this mutagen. SOURCEPAGE:p.116
Spontaneous Healing KEY:Mutation Warrior Discovery ~ Spontaneous Healing CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialQuality.Extraordinary DEFINE:SpontaneousHealingAmount|0 DESC:You gain the ability to heal from wounds rapidly. As a free action once per round, you can heal 5 hit points as if you had the fast healing ability. You can heal %1 hit points per day in this manner. If you fall unconscious because of hit point damage and you still have healing available from this ability, the ability activates automatically each round until you are conscious again or the ability is depleted for the day.|SpontaneousHealingAmount BONUS:VAR|SpontaneousHealingAmount|floor(classlevel("Fighter")/2)*5 SOURCEPAGE:p.17
Tentacle KEY:Mutation Warrior Discovery ~ Tentacle CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialAttack.Extraordinary DESC:You gain a prehensile, arm-length tentacle on your body. The tentacle is fully under your control and cannot be concealed except with magic or bulky clothing. The tentacle does not give you any extra attacks or actions per round, though you can use it to make a tentacle attack (1d4 damage for a Medium mutation warrior, 1d3 damage for a Small one) with the grab ability (see page 301 of the Pathfinder RPG Bestiary). The tentacle can manipulate or hold items as well as your original arms can (for example, allowing you to use one hand to wield a weapon, the tentacle to hold a potion, and the third hand to throw a bomb). Unlike an arm, the tentacle has no magic item slots. TEMPLATE:Fighter Tentacle ABILITY:Special Ability|AUTOMATIC|Grab SOURCEPAGE:p.17
Vestigal Arm KEY:Mutation Warrior Discovery ~ Vestigal Arm CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialQuality.Extraordinary PREVARLT:count("ABILITIES","CATEGORY=Special Ability","NAME=Vestigal Arm"),2 DESC:You gain a new arm (left or right) on your torso. The arm is fully under your control and cannot be concealed except with magic or bulky clothing. The arm does not give you any extra attacks or actions per round, though the arm can wield a weapon and make attacks as part of your attack routine (using two-weapon fighting). The arm can manipulate or hold items as well as your original arms (for example, allowing the mutation warrior to use one hand to wield a weapon, another hand to hold a potion, and the third hand to throw a bomb). The arm has its own "hand" and "ring" magic item slots (though the mutation warrior can still only wear two rings and two hand magic items at a time). STACK:YES MULT:YES CHOOSE:NOCHOICE SOURCEPAGE:p.18
Vestigial Arm KEY:Mutation Warrior Discovery ~ Vestigial Arm CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialQuality.Extraordinary PREVARLT:count("ABILITIES","CATEGORY=Special Ability","NAME=Vestigial Arm"),2 DESC:You gain a new arm (left or right) on your torso. The arm is fully under your control and cannot be concealed except with magic or bulky clothing. The arm does not give you any extra attacks or actions per round, though the arm can wield a weapon and make attacks as part of your attack routine (using two-weapon fighting). The arm can manipulate or hold items as well as your original arms (for example, allowing the mutation warrior to use one hand to wield a weapon, another hand to hold a potion, and the third hand to throw a bomb). The arm has its own "hand" and "ring" magic item slots (though the mutation warrior can still only wear two rings and two hand magic items at a time). STACK:YES MULT:YES CHOOSE:NOCHOICE SOURCEPAGE:p.18
Wings KEY:Mutation Warrior Discovery ~ Wings CATEGORY:Special Ability TYPE:Mutation Warrior Discovery.SpecialQuality.Extraordinary PREVARGTEQ:FighterLVL,6 DEFINE:WingsDuration|0 DESC:You gain batlike, birdlike, or insectlike functional wings, allowing you to fly as the Fly spell for %1 minutes per day. These minutes do not need to be consecutive, but they must be spent in 1-minute increments. You can select this discovery multiple times; each time you do so, you add your caster level to the number of minutes per day that you can fly with the wings. This flight is an extraordinary ability.|WingsDuration STACK:YES MULT:YES CHOOSE:NOCHOICE BONUS:VAR|WingsDuration|classlevel("Fighter")+charbonusto("PCLEVEL","Fighter") SOURCEPAGE:p.18
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