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corrected spell level (#4324)
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net-diver authored and Zaister committed Oct 20, 2018
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Expand Up @@ -12,7 +12,7 @@ Archon's Trumpet TYPE:Arcane.Divine CLASSES:Paladin=4|Bard=5|Cleric,Oracle
Burst of Radiance TYPE:Arcane.Divine CLASSES:Cleric,Oracle,Druid,Sorcerer,Wizard=2 SCHOOL:Evocation DESCRIPTOR:Good|Light COMPS:V, S, M/DF CASTTIME:1 standard action RANGE:Long TARGETAREA:10-ft.-radius burst DURATION:Instantaneous SAVEINFO:Fortitude negates SPELLRES:Yes SOURCEPAGE:p.29 DESC:This spell fills the area with a brilliant flash of shimmering light. Creatures in the area are blinded for 1d4 rounds, or dazzled for 1d4 rounds if they succeed at a Reflex save. Evil creatures in the area of the burst take 1d4 points of damage per caster level (max 5d4), whether they succeed at the Reflex save or not. FACT:CompMaterial|(a piece of flint and a pinch of silver dust))
Chains of Light TYPE:Arcane.Divine CLASSES:Paladin=4|Inquisitor=5|Cleric,Oracle,Sorcerer,Wizard=6 SCHOOL:Conjuration SUBSCHOOL:Creation DESCRIPTOR:Good COMPS:V, S, F CASTTIME:1 standard action RANGE:Close TARGETAREA:One creature DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Reflex negates SPELLRES:No SOURCEPAGE:p.29 DESC:A creature targeted by this spell is held immobile by glowing golden chains composed of pure light. The creature is paralyzed and held in place, but may attempt a new saving throw each round to end the effect. While held by the golden chains, a creature cannot use any sort of extradimensional travel, such as Astral Projection, Blink, Dimension Door, Ethereal Jaunt, Etherealness, Gate, Maze, Plane Shift, Shadow Walk, Teleport, and similar spells and spell-like abilities. The spell does not affect creatures that are already in ethereal or astral form when the spell is cast. FACT:CompMaterial|(a length of fine golden chain)
Hymn of Mercy TYPE:Arcane.Divine CLASSES:Bard,Cleric,Oracle=5 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Good|Mind-Affecting COMPS:V, S CASTTIME:1 standard action RANGE:30 ft. TARGETAREA:30-ft.-radius burst centered on you DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates SPELLRES:Yes SOURCEPAGE:p.29 DESC:Creature in the spell's area deal only nonlethal damage with all of their weapon attacks. Damage taken by creatures or objects that are not subject to nonlethal damage is not converted to nonlethal and remains lethal damage. The weapons retain all of thetr other normal properties.
Hymn of Peace TYPE:Arcane.Divine CLASSES:Bard,Cleric,Oracle=7 SCHOOL:Abjuration DESCRIPTOR:Good COMPS:V, S CASTTIME:1 standard action RANGE:40 ft. TARGETAREA:40-ft.-radius burst centered on you DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates SPELLRES:Yes SOURCEPAGE:p.29 DESC:Each time a subject of this spell attempts to attack another creature or object, or otherwise perform an aggressive or damaging action toward a creature or object, it must attempt a Will save. If the save succeeds, the subject can attack normally. If the save fails, the subject cannot follow through with the attack and loses that part of its action. Creatures not taking violent actions are unaffected by this spell.
Hymn of Peace TYPE:Arcane.Divine CLASSES:Bard=6|Cleric,Oracle=7 SCHOOL:Abjuration DESCRIPTOR:Good COMPS:V, S CASTTIME:1 standard action RANGE:40 ft. TARGETAREA:40-ft.-radius burst centered on you DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates SPELLRES:Yes SOURCEPAGE:p.29 DESC:Each time a subject of this spell attempts to attack another creature or object, or otherwise perform an aggressive or damaging action toward a creature or object, it must attempt a Will save. If the save succeeds, the subject can attack normally. If the save fails, the subject cannot follow through with the attack and loses that part of its action. Creatures not taking violent actions are unaffected by this spell.
Touch of Mercy TYPE:Arcane.Divine CLASSES:Bard,Cleric,Oracle,Sorcerer,Wizard=2 SCHOOL:Enchantment SUBSCHOOL:Compulsion DESCRIPTOR:Good|Mind-Affecting COMPS:V, S, DF CASTTIME:1 standard action RANGE:Touch TARGETAREA:One Creature DURATION:(CASTERLEVEL) rounds [D] SAVEINFO:Will negates SPELLRES:Yes SOURCEPAGE:p.29 DESC:The target creature deals only nonlethal damage with all of its weapon attacks. Damage taken by creatures or objects that are not subject to nonlethal damage is not converted to nonlethal and remains lethal damage. The weapon retains all of its other normal properties.

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