-
-
-
-
-
- |
-
-
- |
- |
- |CHECK.0.TOTAL| |
- |CHECK.0.BASE| |
- |CHECK.0.STATMOD| |
- |CHECK.0.MAGIC| |
- |CHECK.0.MISC.NOMAGIC.NOSTAT| |
- |CHECK.0.EPIC| |
- |
-
-
- |
- |
- |CHECK.1.TOTAL| |
- |CHECK.1.BASE| |
- |CHECK.1.STATMOD| |
- |CHECK.1.MAGIC| |
- |CHECK.1.MISC.NOMAGIC.NOSTAT| |
- |CHECK.1.EPIC| |
- |
-
-
- |
- |
- |CHECK.2.TOTAL| |
- |CHECK.2.BASE| |
- |CHECK.2.STATMOD| |
- |CHECK.2.MAGIC| |
- |CHECK.2.MISC.NOMAGIC.NOSTAT| |
- |CHECK.2.EPIC| |
- |
-
-
- |
-
-
-
-
-
-
-|IIF(GAMEMODE:Pathfinder)|
-
-
- |
-
-
- |
- |
- |ATTACK.MELEE.TOTAL| |
- |
- |ATTACK.MELEE.BASE.SHORT| |
- |ATTACK.MELEE.STAT| |
- |ATTACK.MELEE.SIZE| |
- |ATTACK.MELEE.MISC| |
- |ATTACK.MELEE.EPIC| |
- |
-
-
- |
- |
- |ATTACK.RANGED.TOTAL| |
- |
- |ATTACK.RANGED.BASE.SHORT| |
- |ATTACK.RANGED.STAT| |
- |ATTACK.RANGED.SIZE| |
- |ATTACK.RANGED.MISC| |
- |ATTACK.RANGED.EPIC| |
- |
-
-
- |
- |
- |VAR.CMB.INTVAL.SIGN| |
- |
- |ATTACK.MELEE.BASE.SHORT| |
- |VAR.CMB_STAT.INTVAL.SIGN| |
- |VAR.CM_SizeMod.INTVAL.SIGN| |
- |VAR.CMB-ATTACK.MELEE.BASE-VAR.CMB_STAT-VAR.CM_SizeMod.INTVAL.SIGN| |
- +0 |
- |
-
-
- |
-
-
-|ELSE|
-
-
- |
-
-
- |
- |
- |ATTACK.MELEE.TOTAL| |
- |
- |ATTACK.MELEE.BASE.SHORT| |
- |ATTACK.MELEE.STAT| |
- |ATTACK.MELEE.SIZE| |
- |ATTACK.MELEE.MISC| |
- |ATTACK.MELEE.EPIC| |
- |
-
-
- |
- |
- |ATTACK.RANGED.TOTAL| |
- |
- |ATTACK.RANGED.BASE.SHORT| |
- |ATTACK.RANGED.STAT| |
- |ATTACK.RANGED.SIZE| |
- |ATTACK.RANGED.MISC| |
- |ATTACK.RANGED.EPIC| |
- |
-
-
- |
- |
- |ATTACK.GRAPPLE.TOTAL.SHORT| |
- |
- |ATTACK.GRAPPLE.BASE.SHORT| |
- |ATTACK.GRAPPLE.STAT| |
- |ATTACK.GRAPPLE.SIZE| |
- |ATTACK.GRAPPLE.MISC| |
- |ATTACK.GRAPPLE.EPIC| |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-
-
- |
-
-
-
- |
- |
- |WEAPONH.TOTALHIT| |
- |WEAPONH.DAMAGE| |
- |WEAPONH.CRIT|/x|WEAPONH.MULT| |
- |
-
-
- |
-
-
-
-
-|FOR,%weap,0,COUNT[EQTYPE.Weapon]-1,1,1|
-|IIF(WEAPON.%weap.CATEGORY:NATURAL)|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME.NOSTAR| |
- |
-
-
- |
-
-
-
- |OIF(WEAPON.%weap.HAND:Off-Hand,Secondary,Primary)| Natural |OIF(WEAPON.%weap.CATEGORY:Ranged,Ranged,Melee)| Attack |
- |
-
-
- |
- |VAR.WEAPON.%weap.ATTACKS+1.INTVAL| |
- |WEAPON.%weap.TOTALHIT.0| |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.DAMAGE| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |WEAPON.%weap.SPROP| |
-
-
-
-
-|ELSE|
-|IIF(WEAPON.%weap.CATEGORY:BOTH)|
-|IIF(WEAPON.%weap.CATEGORY:Ranged)|
-
-
-
-
- |
-
-
-
- |WEAPON.%weap.RANGELIST.0| |
-
-
-
- |WEAPON.%weap.RANGELIST.1| |
-
-
-
- |WEAPON.%weap.RANGELIST.2| |
-
-
-
- |WEAPON.%weap.RANGELIST.3| |
-
-
-
- |WEAPON.%weap.RANGELIST.4| |
- |
-
-
- |
- |WEAPON.%weap.RANGELIST.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.1.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.2.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.3.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.4.TOTALHIT| |
- |
-
-
- |
- |WEAPON.%weap.RANGELIST.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.1.DAMAGE| |
- |WEAPON.%weap.RANGELIST.2.DAMAGE| |
- |WEAPON.%weap.RANGELIST.3.DAMAGE| |
- |WEAPON.%weap.RANGELIST.4.DAMAGE| |
- |
-
-
- |
-
-
- |WEAPON.%weap.SPROP| |
-
-
-
-
-|ELSE|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.SIZE| |
- |WEAPON.%weap.REACH| ft. |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.HAND| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.BASEHIT| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.OHHIT| |
- |WEAPON.%weap.OHDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.THHIT| |
- |WEAPON.%weap.THDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWPHITH| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWPHITL| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWOHIT| |
- |WEAPON.%weap.OHDAMAGE| |
- |
-
-
- |
-
-
-
-
-|ENDIF|
-|ELSE|
-|IIF(WEAPON.%weap.CATEGORY:Ranged)|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.SIZE| |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.HAND| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |
- |
-
- |WEAPON.%weap.RANGELIST.0| |
-
- |WEAPON.%weap.RANGELIST.1| |
-
- |WEAPON.%weap.RANGELIST.2| |
-
- |WEAPON.%weap.RANGELIST.3| |
-
- |WEAPON.%weap.RANGELIST.4| |
- |
-
-
- |
- |
-|IIF(WEAPON.%weap.CONTENTS:0)|
- |WEAPON.%weap.RANGELIST.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.1.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.2.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.3.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.4.TOTALHIT| |
-|ELSE|
- |WEAPON.%weap.RANGELIST.0.CONTENTS.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.1.CONTENTS.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.2.CONTENTS.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.3.CONTENTS.0.TOTALHIT| |
- |WEAPON.%weap.RANGELIST.4.CONTENTS.0.TOTALHIT| |
-|ENDIF|
- |
-
-
- |
- |
-|IIF(WEAPON.%weap.CONTENTS:0)|
- |WEAPON.%weap.RANGELIST.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.1.DAMAGE| |
- |WEAPON.%weap.RANGELIST.2.DAMAGE| |
- |WEAPON.%weap.RANGELIST.3.DAMAGE| |
- |WEAPON.%weap.RANGELIST.4.DAMAGE| |
-|ELSE|
- |WEAPON.%weap.RANGELIST.0.CONTENTS.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.1.CONTENTS.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.2.CONTENTS.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.3.CONTENTS.0.DAMAGE| |
- |WEAPON.%weap.RANGELIST.4.CONTENTS.0.DAMAGE| |
-|ENDIF|
- |
-
-
- |WEAPON.%weap.SPROP|
-|IIF(WEAPON.%weap.CONTENTS:0)|
-|ELSE|
-|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0
- Ammunition: |WEAPON.%weap.CONTENTS.%ammo|
-|IIF(WEAPON.%weap.CONTENTS.%ammo.SPROP: )|
- (|WEAPON.%weap.CONTENTS.%ammo.SPROP|)
-|ENDIF|
-|ENDFOR|
-|ENDIF|
- |
-
-
-
-
-|ELSE|
-|IIF(WEAPON.%weap.HAND:Two-Weapons)|
-|IIF(WEAPON.%weap.ISTYPE.Double)|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME.NOSTAR| |
- |
-
-
- |
-
-
- |
- |
- |WEAPON.%weap.SIZE| |
- |WEAPON.%weap.REACH| ft. |
- |
-
-
- |
-
-
-
-
-|ELSE|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.THHIT| |
- |WEAPON.%weap.THDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWPHITL| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWOHIT| |
- |WEAPON.%weap.OHDAMAGE| |
- |
-
-
- |WEAPON.%weap.SPROP| |
-
-
-
-
-|ENDIF|
-
-|ELSE|
-|IIF(WEAPON.%weap.ISTYPE.Double)|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.SIZE| |
- |WEAPON.%weap.REACH| ft. |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.HAND| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |
-
-
- |
- |
- |
- |WEAPON.%weap.THHIT| |
- |WEAPON.%weap.THDAMAGE| |
- |
-
-
- |WEAPON.%weap.SPROP| |
-
-
-
-
-|ELSE|
-
-
-
-
- |
-
-
- |
- |WEAPON.%weap.NAME| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.SIZE| |
- |WEAPON.%weap.REACH| ft. |
- |WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT| |
- |WEAPON.%weap.HAND| |
- |WEAPON.%weap.TYPE| |
- |
-
-
- |
-
-
- |
- |WEAPON.%weap.BASEHIT| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.OHHIT| |
- |WEAPON.%weap.OHDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.THHIT| |
- |WEAPON.%weap.THDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWPHITH| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWPHITL| |
- |WEAPON.%weap.BASICDAMAGE| |
- |
-
-
- |
- |WEAPON.%weap.TWOHIT| |
- |WEAPON.%weap.OHDAMAGE| |
- |
-
-
- |
-
-
- |WEAPON.%weap.SPROP| |
-
-
-
-
-|ENDIF|
-|ENDIF|
-|ENDIF|
-|ENDIF|
-|ENDIF|
-|ENDFOR|
-
-
-
-
- |
-
-
-
-
-
-
-|IIF(AC.Armor:0.AND.AC.Shield:0)|
-|ELSE|
-|IIF(AC.Shield:0)|
-
-
-
-
- |
-
-
- |
- |ARMOR.EQUIPPED.0.NAME| |
- |
-
-
- |
-
-
- |
- |ARMOR.EQUIPPED.0.TYPE| |
- |ARMOR.EQUIPPED.0.TOTALAC| |
- |ARMOR.EQUIPPED.0.MAXDEX| |
- |ARMOR.EQUIPPED.0.ACCHECK| |
- |ARMOR.EQUIPPED.0.SPELLFAIL| |
- |
-
-
-
-
-|ELSE|
-|IIF(AC.Armor:0)|
-
-
-
-
- |
-
-
- |
- |ARMOR.SHIELD.EQUIPPED.0.NAME| |
- |
-
-
- |
-
-
- |
- |ARMOR.SHIELD.EQUIPPED.0.TYPE| |
- |ARMOR.SHIELD.EQUIPPED.0.TOTALAC| |
- |ARMOR.SHIELD.EQUIPPED.0.MAXDEX| |
- |ARMOR.SHIELD.EQUIPPED.0.ACCHECK| |
- |ARMOR.SHIELD.EQUIPPED.0.SPELLFAIL| |
- |
-
-
-
-|ELSE|
-
-
-
-
- |
-
-
- |
- |ARMOR.EQUIPPED.0.NAME| |
- |
-
-
- |
-
-
- |
- |ARMOR.EQUIPPED.0.TYPE| |
- |ARMOR.EQUIPPED.0.TOTALAC| |
- |ARMOR.EQUIPPED.0.MAXDEX| |
- |ARMOR.EQUIPPED.0.ACCHECK| |
- |ARMOR.EQUIPPED.0.SPELLFAIL| |
- |
-
-
- |
-
-
- |
- |ARMOR.SHIELD.EQUIPPED.0.NAME.NOSTAR| |
- |
-
-
- |
-
-
- |
- |ARMOR.SHIELD.EQUIPPED.0.TYPE| |
- |ARMOR.SHIELD.EQUIPPED.0.TOTALAC| |
- |ARMOR.SHIELD.EQUIPPED.0.MAXDEX| |
- |ARMOR.SHIELD.EQUIPPED.0.ACCHECK| |
- |ARMOR.SHIELD.EQUIPPED.0.SPELLFAIL| |
- |
-
-
-
-
-|ENDIF|
-|ENDIF|
-
-|IIF(ARMOR.EQUIPPED.0.SPROP: )|
-
- Armor Properties: |ARMOR.EQUIPPED.0.SPROP| |
-
-|ENDIF|
-|IIF(ARMOR.SHIELD.EQUIPPED.0.SPROP: )|
-
- Shield Properties: |ARMOR.SHIELD.EQUIPPED.0.SPROP| |
-
-|ENDIF|
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Undead.OR.HASFEAT:Rebuke Undead)|
-
-
-
-|IIF(HASFEAT:Turn Undead)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckUndead.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesUndead.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceUndead.INTVAL|d|VAR.TurnDieSizeUndead.INTVAL||VAR.TurnDamagePlusUndead.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelUndead.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelUndead-4).INTVAL| |
- |(VAR.TurnLevelUndead-3).INTVAL| |
- |(VAR.TurnLevelUndead-2).INTVAL| |
- |(VAR.TurnLevelUndead-1).INTVAL| |
- |(VAR.TurnLevelUndead).INTVAL| |
- |(VAR.TurnLevelUndead+1).INTVAL| |
- |(VAR.TurnLevelUndead+2).INTVAL| |
- |(VAR.TurnLevelUndead+3).INTVAL| |
- |(VAR.TurnLevelUndead+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Undead)|
- NOTE: You destroy Undead creatures with total hit dice up to |(VAR.TurnLevelUndead/2).INTVAL|.
-|ELSE|
- NOTE: You command Undead creatures with total hit dice up to |VAR.TurnLevelUndead.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Air.OR.HASFEAT:Rebuke Air)|
-
-
-
-|IIF(HASFEAT:Turn Air)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckAir.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesAir.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceAir.INTVAL|d|VAR.TurnDieSizeAir.INTVAL||VAR.TurnDamagePlusAir.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelAir.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelAir-4).INTVAL| |
- |(VAR.TurnLevelAir-3).INTVAL| |
- |(VAR.TurnLevelAir-2).INTVAL| |
- |(VAR.TurnLevelAir-1).INTVAL| |
- |(VAR.TurnLevelAir).INTVAL| |
- |(VAR.TurnLevelAir+1).INTVAL| |
- |(VAR.TurnLevelAir+2).INTVAL| |
- |(VAR.TurnLevelAir+3).INTVAL| |
- |(VAR.TurnLevelAir+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Air)|
- NOTE: You destroy Air creatures with total hit dice up to |(VAR.TurnLevelAir/2).INTVAL|.
-|ELSE|
- NOTE: You command Air creatures with total hit dice up to |VAR.TurnLevelAir.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Earth.OR.HASFEAT:Rebuke Earth)|
-
-
-
-|IIF(HASFEAT:Turn Earth)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckEarth.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesEarth.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceEarth.INTVAL|d|VAR.TurnDieSizeEarth.INTVAL||VAR.TurnDamagePlusEarth.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelEarth.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelEarth-4).INTVAL| |
- |(VAR.TurnLevelEarth-3).INTVAL| |
- |(VAR.TurnLevelEarth-2).INTVAL| |
- |(VAR.TurnLevelEarth-1).INTVAL| |
- |(VAR.TurnLevelEarth).INTVAL| |
- |(VAR.TurnLevelEarth+1).INTVAL| |
- |(VAR.TurnLevelEarth+2).INTVAL| |
- |(VAR.TurnLevelEarth+3).INTVAL| |
- |(VAR.TurnLevelEarth+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Earth)|
- NOTE: You destroy Earth creatures with total hit dice up to |(VAR.TurnLevelEarth/2).INTVAL|.
-|ELSE|
- NOTE: You command Earth creatures with total hit dice up to |VAR.TurnLevelEarth.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Water.OR.HASFEAT:Rebuke Water)|
-
-
-
-|IIF(HASFEAT:Turn Water)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckWater.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesWater.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceWater.INTVAL|d|VAR.TurnDieSizeWater.INTVAL||VAR.TurnDamagePlusWater.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelEarth.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelWater-4).INTVAL| |
- |(VAR.TurnLevelWater-3).INTVAL| |
- |(VAR.TurnLevelWater-2).INTVAL| |
- |(VAR.TurnLevelWater-1).INTVAL| |
- |(VAR.TurnLevelWater).INTVAL| |
- |(VAR.TurnLevelWater+1).INTVAL| |
- |(VAR.TurnLevelWater+2).INTVAL| |
- |(VAR.TurnLevelWater+3).INTVAL| |
- |(VAR.TurnLevelWater+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Water)|
- NOTE: You destroy Water creatures with total hit dice up to |(VAR.TurnLevelWater/2).INTVAL|.
-|ELSE|
- NOTE: You command Water creatures with total hit dice up to |VAR.TurnLevelWater.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Fire.OR.HASFEAT:Rebuke Fire)|
-
-
-
-|IIF(HASFEAT:Turn Fire)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckFire.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesFire.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceFire.INTVAL|d|VAR.TurnDieSizeFire.INTVAL||VAR.TurnDamagePlusFire.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelFire.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelFire-4).INTVAL| |
- |(VAR.TurnLevelFire-3).INTVAL| |
- |(VAR.TurnLevelFire-2).INTVAL| |
- |(VAR.TurnLevelFire-1).INTVAL| |
- |(VAR.TurnLevelFire).INTVAL| |
- |(VAR.TurnLevelFire+1).INTVAL| |
- |(VAR.TurnLevelFire+2).INTVAL| |
- |(VAR.TurnLevelFire+3).INTVAL| |
- |(VAR.TurnLevelFire+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Fire)|
- NOTE: You destroy Fire creatures with total hit dice up to |(VAR.TurnLevelFire/2).INTVAL|.
-|ELSE|
- NOTE: You command Fire creatures with total hit dice up to |VAR.TurnLevelFire.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Plant.OR.HASFEAT:Rebuke Plant)|
-
-
-
-|IIF(HASFEAT:Turn Plant)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckPlant.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesPlant.INTVAL| |
- |
-
-
- |
- |VAR.TurnDicePlant.INTVAL|d|VAR.TurnDieSizePlant.INTVAL||VAR.TurnDamagePlusPlant.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelPlant.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelPlant-4).INTVAL| |
- |(VAR.TurnLevelPlant-3).INTVAL| |
- |(VAR.TurnLevelPlant-2).INTVAL| |
- |(VAR.TurnLevelPlant-1).INTVAL| |
- |(VAR.TurnLevelPlant).INTVAL| |
- |(VAR.TurnLevelPlant+1).INTVAL| |
- |(VAR.TurnLevelPlant+2).INTVAL| |
- |(VAR.TurnLevelPlant+3).INTVAL| |
- |(VAR.TurnLevelPlant+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Plant)|
- NOTE: You destroy Plant creatures with total hit dice up to |(VAR.TurnLevelPlant/2).INTVAL|.
-|ELSE|
- NOTE: You command Plant creatures with total hit dice up to |VAR.TurnLevelPlant.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-|IIF(HASFEAT:Turn Scalykind.OR.HASFEAT:Rebuke Scalykind)|
-
-
-
-|IIF(HASFEAT:Turn Plant)|
-
-|ELSE|
-
-|ENDIF|
- |
-
-
-
-
- |
- 1d20|VAR.TurnCheckScalykind.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnTimesScalykind.INTVAL| |
- |
-
-
- |
- |VAR.TurnDiceScalykind.INTVAL|d|VAR.TurnDieSizeScalykind.INTVAL||VAR.TurnDamagePlusScalykind.INTVAL.SIGN.NOZERO| |
- |
- |VAR.TurnLevelScalykind.INTVAL| |
- |
-
-
- |
-
-
- |
- |(VAR.TurnLevelScalykind-4).INTVAL| |
- |(VAR.TurnLevelScalykind-3).INTVAL| |
- |(VAR.TurnLevelScalykind-2).INTVAL| |
- |(VAR.TurnLevelScalykind-1).INTVAL| |
- |(VAR.TurnLevelScalykind).INTVAL| |
- |(VAR.TurnLevelScalykind+1).INTVAL| |
- |(VAR.TurnLevelScalykind+2).INTVAL| |
- |(VAR.TurnLevelScalykind+3).INTVAL| |
- |(VAR.TurnLevelScalykind+4).INTVAL| |
- |
-
-
- |
-
-
- |
-
-|IIF(HASFEAT:Turn Scalykind)|
- NOTE: You destroy Scalykind creatures with total hit dice up to |(VAR.TurnLevelScalykind/2).INTVAL|.
-|ELSE|
- NOTE: You command Scalykind creatures with total hit dice up to |VAR.TurnLevelScalykind.INTVAL|.
-|ENDIF|
- |
- |
-
-
- |
-
-
-|ENDIF|
-
-
-
-
-
-
- |
- |
- |
- |
- |
- |
- |
-
-
-
- |
- |WEIGHT.LIGHT| |
- |
- |WEIGHT.MEDIUM| |
- |
- |WEIGHT.HEAVY| |
- |
-
-
-
- |
- |WEIGHT.OVERHEAD| |
- |
- |WEIGHT.OFFGROUND| |
- |
- |WEIGHT.PUSHDRAG| |
- |
-
-
- |
-
-
-
-
-
- |
-
-
-
-
-|%VAR.TOTALPOWERPOINTS.GTEQ.1|
-
-
- |
- |
- |
-
-
- |
-
-
-
-
- Base PP: |VAR.BASEPOWERPOINTS.INTVAL| |
- Bonus PP: |VAR.BONUSPOWERPOINTS.INTVAL| |
- Total PP: |VAR.TOTALPOWERPOINTS.INTVAL| |
-
-
-
- |
- |
-
-
- |
- |
- |
-
-
-|%|
-
-
-
-
-
-
- |
-
-
-
- |
- |
- |
- |
- |
- |
- |
- |
- |
- |
-
-|FOR,%skill,0,${count("SKILLSIT", "VIEW=VISIBLE_EXPORT")-1},1,0|
-
-
-|IIF(SKILLSIT.%skill.RANK==0)|
- |SKILLSIT.%skill| |
-|ELSE|
- |SKILLSIT.%skill|
-|ENDIF|
-
-
- |SKILLSIT.%skill.ABILITY|
- |
-
-
- |
-
-
-
- |SKILLSIT.%skill.TOTAL|
- |
-
-
-
- =
- |
-
-
-
- |SKILLSIT.%skill.ABMOD|
- |
-
-
-
- +
- |
-
-
-
-|IIF(SKILLSIT.%skill.RANK==0)|
-|ELSE|
- |TEXT.REPLACEFIRST{\.0,}.SKILLSIT.%skill.RANK|
-|ENDIF|
- |
-
-
-
- +
- |
-
-
-
- |SKILLSIT.%skill.MISC|
- |
-
-|ENDFOR|
-
- |
- |
-
-
- |
- |
- |
-
-
-
-
-
-|FOR,%LanguageTest,STRLEN[LANGUAGES],STRLEN[LANGUAGES],1,0|
-|IIF(%LanguageTest:0)|
-|ELSE|
-
-
- |
- |
- |
-
-
- |
- |LANGUAGES| |
- |
-
-
- |
- |
- |
-
-
-|ENDIF|
-
-
-
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR,%feat,0,COUNT[FEATSALL.VISIBLE]-1,1,0|
-
- |FEATALL.VISIBLE.%feat| ~ |FEATALL.VISIBLE.%feat.DESC| |
-
-|ENDFOR|
-
- |
- |
-
-
- |
- |
- |
-
-
-
-
-
-|IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialAttack")>0)|
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR,%specialAttack,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialAttack")-1,1,0|
-
-
- |ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:Extraordinary)|
- (Ex)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:Supernatural)|
- (Su)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:SpellLike)|
- (Sp)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.TYPE:PsiLike)|
- (Ps)
-|ENDIF|
- ~ |ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialAttack.DESC| |
-
-|ENDFOR|
-
- |
- |
-
-
- |
- |
- |
-
-
-|ENDIF|
-
-
-
-|IIF(count("ABILITIES";"CATEGORY=Special Ability";"TYPE=SpecialQuality")>0)|
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR,%specialQuality,0,count("ABILITIES","CATEGORY=Special Ability","TYPE=SpecialQuality")-1,1,0|
-
-
- |ABILITYALL.Special Ability.%specialQuality.TYPE=SpecialQuality|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:Extraordinary)|
- (Ex)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:Supernatural)|
- (Su)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:SpellLike)|
- (Sp)
-|ENDIF|
-|IIF(ABILITYALL.Special Ability.%specialAttack.TYPE=SpecialQuality.TYPE:PsiLike)|
- (Ps)
-|ENDIF|
- ~ |ABILITYALL.Special Ability.%specialQuality.TYPE=SpecialQuality.DESC| |
-
-|ENDFOR|
-
- |
- |
-
-
- |
- |
- |
-
-
-|ENDIF|
-
-
-
-|%COUNT[SA]|
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR,%sa,0,COUNT[SA]-1,1,0|
-
- |SPECIALABILITY.%sa| |
-
-|ENDFOR|
-
- |
- |
-
-
- |
- |
- |
-
-
-|%|
-
-
-
-|IIF(HASVAR:DivineRank)|
-
-
- |
- |
- |
-
-
- |
- |ABILITYLIST.Salient Divine Ability| |
- |
-
-
- |
- |
- |
-
-
-|ENDIF|
-
-
-
-|FOR,%TemplateTest,STRLEN[TEMPLATELIST],STRLEN[TEMPLATELIST],1,0|
-|IIF(%TemplateTest:0)|
-|ELSE|
-
-
- |
- |
- |
-
-
- |
- |TEMPLATELIST| |
- |
-
-
- |
- |
- |
-
-
-|ENDIF|
-
-
-
-|%|
-|%DOMAIN.1|
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR.1,COUNT[DOMAINS]+1,1, \DOMAIN.%\: \DOMAIN.%.POWER\, , ,0|
- |
- |
-
-
- |
- |
- |
-
-
-|%|
-
-
-
-
-
- |
- |
- |
-
-
- |
- |WEAPONPROFS| |
- |
-
-
- |
- |
- |
-
-
-
-
-
-
-
- |
- |
- |
-
-
- |
-
-
-|IIF(VAR.IF(VAR("COUNT[EQTYPE.Coin]")>0;1;0):1)|
-Coins:
-|FOR.0,COUNT[EQTYPE.Coin],1,\EQTYPE.Coin.%.NAME\: \EQTYPE.Coin.%.QTY\; , ,,|
-
-|ELSE|
-|ENDIF|
-|IIF(VAR.IF(VAR("COUNT[EQTYPE.Gem]")>0;1;0):1)|
-Gems:
-|FOR.0,COUNT[EQTYPE.Gem],1,\EQTYPE.Gem.%.NAME\ (\EQTYPE.Gem.%.QTY\x\EQTYPE.Gem.%.COST\gp); , ,,|
-
-|ELSE|
-|ENDIF|
-|IIF(VAR.GOLD>0)|
-|GOLD| Gold unspent on Gear Tab
-|ENDIF|
-|IIF(VAR.GOLD<0)|
-|GOLD| Gold debt on Gear Tab
-|ENDIF|
- |MISC.FUNDS|
-
- |
- |
-
-
- |
- |
- |
-
-
-
-
-
-|%MISC.MAGIC|
-
-
- |
- |
- |
-
-
- |
-
- |MISC.MAGIC|
- |
- |
-
-
- |
- |
- |
-
-
-|%|
-
-
-
-
-
-
- |
- |
- |
-
-
- |
-
-
-|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,0|
-|IIF(SPELLLISTMEMORIZE.%class:true.OR.SPELLLISTMEMORIZE.%class:false)|
-
- |SPELLLISTCLASS.%class|
- (|SPELLLISTTYPE.%class| caster, Primary Stat: |SPELLLISTDCSTAT.%class|, Casterlevel: |SPELLLISTCLASS.%class.LEVEL|) |
-
-
- Spell Level |
- 0 |
- 1 |
- 2 |
- 3 |
- 4 |
- 5 |
- 6 |
- 7 |
- 8 |
- 9 |
-
-|IIF(SPELLLISTMEMORIZE.%class:false)|
-
- Known |
- |SPELLLISTKNOWN.%class.0| |
- |SPELLLISTKNOWN.%class.1| |
- |SPELLLISTKNOWN.%class.2| |
- |SPELLLISTKNOWN.%class.3| |
- |SPELLLISTKNOWN.%class.4| |
- |SPELLLISTKNOWN.%class.5| |
- |SPELLLISTKNOWN.%class.6| |
- |SPELLLISTKNOWN.%class.7| |
- |SPELLLISTKNOWN.%class.8| |
- |SPELLLISTKNOWN.%class.9| |
-
-|ENDIF|
-
- Cast per Day |
- |SPELLLISTCAST.%class.0| |
- |SPELLLISTCAST.%class.1| |
- |SPELLLISTCAST.%class.2| |
- |SPELLLISTCAST.%class.3| |
- |SPELLLISTCAST.%class.4| |
- |SPELLLISTCAST.%class.5| |
- |SPELLLISTCAST.%class.6| |
- |SPELLLISTCAST.%class.7| |
- |SPELLLISTCAST.%class.8| |
- |SPELLLISTCAST.%class.9| |
-
-|ENDIF|
-|ENDFOR|
-|%PROHIBITEDLIST|
-
- Prohibited Schools: |PROHIBITEDLIST| |
-
-|%|
-
- |
- |
-
-
- |
- |
- |
-
-
-
-
-
- |
-
-