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[skip ci] Readme.md: Update system requirements info.

Replace GHz with STR requirements,
Mention that 1.4 is the last version to support D3D9.
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lightningterror committed Mar 26, 2019
1 parent 508a8b4 commit 9332f9b1ac840ade2276752b09abaacc79ee5c04
Showing with 7 additions and 4 deletions.
  1. +7 −4 README.md
@@ -17,28 +17,31 @@ Development builds are also available from [our website](https://pcsx2.net/downl

## Minimum
* OS: Windows Vista SP2 or newer or GNU/Linux (32-bit or 64-bit)
* CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up)
* CPU: Any that supports SSE2 (Pentium 4 and up, Athlon64 and up) @ 1600 STR or better
* GPU: DirectX 10 GPU or better
* RAM: 2GB or more

## Recommended
* OS: Windows 7/8/8.1/10 (64-bit) or GNU/Linux (64-bit)
* CPU: Intel Haswell (or AMD equivalent) @ 3.2GHz or better
* CPU: Intel Haswell (or AMD equivalent) @ 2000 STR or better
* GPU: DirectX 11 GPU or greater
* RAM: 4GB or more

## Notes

- You need the [Visual C++ 2015 x86 Redistributables](https://www.microsoft.com/en-us/download/details.aspx?id=48145) for this version to work.
- You need the [Visual C++ 2015 x86 Redistributables](https://www.microsoft.com/en-us/download/details.aspx?id=48145) for this version to work.
Note: Visual C++ 2017 is directly compatible with Visual C++ 2015. While the project is built with Visual C++ 2015, either version will work.

- PCSX2 1.4.0 is the last version to support Windows XP. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.
- PCSX2 1.4.0 is the last stable version to support Windows XP and Direct3D9. Windows XP is no longer getting updates (including security-related updates), and graphics drivers for Windows XP are older and no longer maintained.

- Make sure to update your operating system, drivers, and DirectX (if applicable) to ensure you have the best experience possible. Having a newer GPU is also recommended so you have the latest supported drivers.

- Because of copyright issues, and the complexity of trying to work around it, you need a BIOS dump extracted from a legitimately-owned PS2 console to use the emulator. For more information about the BIOS and how to get it from your console, visit [this page](https://pcsx2.net/config-guide/official-english-pcsx2-configuration-guide.html#Bios).

- PCSX2 mainly takes advantage of 2 CPU cores. As of [this commit](https://github.com/PCSX2/pcsx2/commit/ac9bf45) PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, but it may be a slowdown on GS-limited games (or on CPUs with fewer than 2 cores).

- Requirements benchmarks are based on a statistic from the Passmark CPU bench marking software. When we say "STR", we are referring to Passmark's "Single Thread Rating" statistic. You can look up your CPU on https://cpubenchmark.net to see how it compares to PCSX2's requirements.

# Screenshots

![Okami](https://pcsx2.net/images/stories/gitsnaps/okami_n1s.jpg "Okami")

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