Permalink
Browse files

pcsx2: Avoid having to translate the same strings twice

Both strings have almost identical strings present elsewhere in the code,
the only difference being that they use one less space.
  • Loading branch information...
1 parent c65e467 commit af38b8bf97ece62c73ab12f109f08e5d7780f3fc @turtleli turtleli committed Jan 31, 2017
Showing with 2 additions and 2 deletions.
  1. +1 −1 pcsx2/gui/Panels/CpuPanel.cpp
  2. +1 −1 pcsx2/gui/SysState.cpp
@@ -109,7 +109,7 @@ Panels::AdvancedOptionsVU::AdvancedOptionsVU( wxWindow* parent )
Panels::CpuPanelEE::CpuPanelEE( wxWindow* parent )
: BaseApplicableConfigPanel_SpecificConfig( parent )
{
- *this += Text( pxE( L"Notice: Most games are fine with the default options. ")
+ *this += Text( pxE(L"Notice: Most games are fine with the default options.")
) | StdExpand();
const RadioPanelItem tbl_CpuTypes_EE[] =
@@ -288,7 +288,7 @@ static void CheckVersion( pxInputStream& thr )
if( savever > g_SaveVersion )
throw Exception::SaveStateLoadError( thr.GetStreamName() )
.SetDiagMsg(pxsFmt( L"Savestate uses an unsupported or unknown savestate version.\n(PCSX2 ver=%x, state ver=%x)", g_SaveVersion, savever ))
- .SetUserMsg(_("Cannot load this savestate. The state is an unsupported version."));
+ .SetUserMsg(_("Cannot load this savestate. The state is an unsupported version."));
// check for a "minor" version incompatibility; which happens if the savestate being loaded is a newer version
// than the emulator recognizes. 99% chance that trying to load it will just corrupt emulation or crash.

0 comments on commit af38b8b

Please sign in to comment.