From b6d06f53d6617906540a2be234a919ca9dd545fc Mon Sep 17 00:00:00 2001 From: lightningterror Date: Sat, 8 Dec 2018 14:48:55 +0100 Subject: [PATCH] GSdx-gui: Update Large Framebuffer tooltip. Include games that don't play well with the option (cause ram/vram spikes). --- plugins/GSdx/Window/GSSetting.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/plugins/GSdx/Window/GSSetting.cpp b/plugins/GSdx/Window/GSSetting.cpp index 568e459e39f65..6f9b31e506db8 100644 --- a/plugins/GSdx/Window/GSSetting.cpp +++ b/plugins/GSdx/Window/GSSetting.cpp @@ -201,7 +201,9 @@ const char* dialog_message(int ID, bool* updateText) { "\n\nThis hack replaces the partial invalidation with a complete deletion of the texture to reduce the CPU load.\n\nIt helps snowblind engine games."; case IDC_LARGE_FB: return "Allocate a large framebuffer to be compliant with GS memory (Prevents FMV flickering).\n" - "It increases GPU/memory requirements."; + "It increases GPU/memory requirements.\n\n" + "Note: It shold be disabled for Armored Core, Destroy All Humans, and Gran Turismo.\n" + "It can amplify RAM/VRAM spikes. Other games might be affected as well."; default: if (updateText) *updateText = false;