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gsdx-hw: Re enable automatic mipmapping for Jak 1 and 3.

Issue #2916 has been resolved in #3076
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lightningterror committed Aug 19, 2019
1 parent 6feb59f commit d77d440a048cb625d664ac5b13b92b847783b1f6
Showing with 2 additions and 4 deletions.
  1. +2 −4 plugins/GSdx/Renderers/HW/GSRendererHW.cpp
@@ -210,10 +210,8 @@ void GSRendererHW::SetGameCRC(uint32 crc, int options)
case CRC::HarryPotterATHBP:
case CRC::HarryPotterATPOA:
case CRC::HarryPotterOOTP:
// Disable Automatic mipmapping for Jak games for now, it seems to cause a hard crash.
// Issue https://github.com/PCSX2/pcsx2/issues/2916
// case CRC::Jak1:
// case CRC::Jak3:
case CRC::Jak1:
case CRC::Jak3:
case CRC::LegacyOfKainDefiance:
case CRC::NicktoonsUnite:
case CRC::ProjectSnowblind:

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