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GSdx-GUI: Disable large framebuffer for custom res

No longer needed after I combined the aligorithm in my previous commit.
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ssakash committed Sep 27, 2018
1 parent dce6d3f commit fc1d9aef09a60ea8ddf000839f3aed6e25434861
Showing with 1 addition and 1 deletion.
  1. +1 −1 plugins/GSdx/GSSettingsDlg.cpp
@@ -399,7 +399,7 @@ void GSSettingsDlg::UpdateControls()
EnableWindow(GetDlgItem(m_hWnd, IDC_MIPMAP_HW), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_MIPMAP_HW_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_LARGE_FB), integer_scaling != 1 && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_LARGE_FB), integer_scaling > 1 && hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_CRC_LEVEL_TEXT), hw);
EnableWindow(GetDlgItem(m_hWnd, IDC_OPENCL_DEVICE), ocl);
EnableWindow(GetDlgItem(m_hWnd, IDC_RESX), hw && !integer_scaling);

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