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Branch: master
Commits on Jun 23, 2019
  1. gsdx-hw: Add an OI hack for Sonic Unleashed.

    lightningterror committed May 14, 2019
    It will allow to render the shadows properly.
    Rendering pattern is:
    Save RG channel with a kind of a TS (replaced by a copy in this hack),
    compute shadow in RG,
    save result in alpha with a TS,
    Restore RG channel that we previously copied to render shadows.
Commits on Jun 20, 2019
  1. gsdx-hw: Revert dmc 3 TS hack purge.

    lightningterror committed Jun 20, 2019
    Seems like Texture shuffle/depth is not handled properly in all cases so
    revert the change until we fix it properly. Move it to gl level too.
Commits on Jun 18, 2019
  1. gsdx-d3d11/gui: Move the nvidia hack toggle to Disable Safe Features.

    lightningterror committed Jun 18, 2019
    With the sprite hack removed it was no longer possible to toggle this
    hack on nvidia gpus, the toggle has been moved to Disable Safe Features.
    It some issues caused by the hack in sotc, fatal frame and border offset
  2. gsdx-hw: Purge useless d3d11 only hacl for DMC3.

    lightningterror committed Jun 18, 2019
    Texture shuffle emulated correctly.
Commits on Jun 16, 2019
  1. gsdx-hw: Fix incorrect variable name when tc is disabled.

    lightningterror committed Jun 16, 2019
    Allows to compile gsdx with tc disabled properly again.
  2. gsdx-d3d11/gui: Don't display Reference Device in available Adapters …

    lightningterror committed Jun 16, 2019
    …in release builds. Display it only on debug builds.
    It is used for debugging only.
  3. gsdx-d3d11: Remove remaining uav (UnorderedAccessView) code, it wasn'…

    lightningterror committed Jun 16, 2019
    …t used
    . Code can be readded in the future if there is a need for it. Advanced
    DATE for example.
  4. gsdx-d3d11: Update nvidia hack handling.

    lightningterror committed Jun 16, 2019
    Don't query the api for the adapter description twice.
Commits on Jun 15, 2019
  1. gsdx-hw: Add Jak2 demo crc id, US version.

    lightningterror committed Jun 15, 2019
Commits on Jun 14, 2019
  1. gsdx-hw purge HauntingGround crc hacks.

    lightningterror committed Jun 14, 2019
    Half Pixel Offset can solve the misaligned blur when upscaling, while
    the second hack is also no longer needed and it broke depth effects too.
Commits on Jun 13, 2019
  1. gsdx-d3d11: Add draw call number to debug logs.

    lightningterror committed Jun 13, 2019
  2. gsdx-hw: Purge CastlevaniaCoD, CastlevaniaLoI, NanoBreaker crc hacks.

    lightningterror committed Jun 13, 2019
    Shadows emulated correctly with accumulation blend, d3d11 misses sw
    blend for extra accuracy (darker shadow).
    gsdevice11: Remove unused IsCLR1() variable.
Commits on Jun 4, 2019
  1. Gamedb: Add SLES-51219 Harry Potter and the Chamber of Secrets Portug…

    lightningterror committed Jun 4, 2019
    …al release.
    Bonus, include the gamefix patches for all remaining PAL releases that
    were missing. crc and patch codes should be the same considering other
    releases share it.
Commits on Jun 1, 2019
  1. gsdx-hw: Use std max for scaling factor, bonus add jak3 crc id for eu…

    lightningterror committed Jun 1, 2019
    … preview/us international release.
Commits on May 31, 2019
  1. [skip ci] gsdumpgui: Auto select gsdx dll and gs dump when a director…

    lightningterror committed May 31, 2019
    …y location is reloaded/changed.
    First on list only. Feature to save selection isn't available for now.
  2. gsdx-hw: Remove no longer used linear parameter from ComputeFixedTEX0,

    lightningterror committed May 30, 2019
    add an assert that m_target isn't handled with invalid_tex0 yet due to upscaling.
  3. gsdx-hw: Fix border issue on ComputeFixedTEX0.

    lightningterror committed May 30, 2019
    It is quite complex to handle rescaling on ComputeFixedTEX0
    so this function is less stricter than GetSizeFixedTEX0,
    therefore we remove the reduce optimization,
    and we don't handle bilinear filtering which might create wrong interpolation at the border.
    Fixes FFX upscaling issues on Bilinear filter during cutscenes.
Commits on May 25, 2019
  1. gsdx-hw: Re add GSC_RedDeadRevolver crc hack that only skipped blur e…

    lightningterror committed May 25, 2019
    …ffects to aggressive mode only.
    Previous commit for reference:
Commits on May 24, 2019
  1. onepad: Update to latest controlled database.

    lightningterror committed May 24, 2019
  2. gamedb/gsdx: Harry Potter Chamber of secrets db and crc update.

    lightningterror committed May 24, 2019
    Remove some crc lookups for gamefix patches that share the same serial
    and patch codes. It will allow game versions with different crc ids to
    use the patches. Close #2654
    Add JP version to automatic mipmapping.
Commits on May 23, 2019
  1. gsdx-d3d11: Don't run Alpha Stencil on DATE with texture shuffle.

    lightningterror committed May 23, 2019
    It breaks DATE with tex shuffle (Haunting Ground 2, Superman shadow of
    Apokolips, possibly others too).
  2. gsdx-gui: update alpha stencil, crc hack level tooltips.

    lightningterror committed May 23, 2019
Commits on May 17, 2019
  1. gsdx-hw: Purge GSC_GTASanAndreas crc hacks.

    lightningterror committed May 17, 2019
    Auto flush allows us to render the effects properly.
    Small ghosting may not be an actual issues as it's also present on sw
Commits on May 5, 2019
  1. gsdx-hw: Purge GSC_SimpsonsGame crc hacks.

    lightningterror committed May 5, 2019
    Upscaling issue can be resolved with Half Pixel Offset Normal.
Commits on May 2, 2019
  1. gsdx-hw/gamedb: Add Star Wars - The Force Unleashed to gamedb and crc…

    lightningterror committed May 2, 2019
    … list.
  2. gsdx-hw: Update OI_StarWarsForceUnleashed hack.

    lightningterror committed May 2, 2019
    Remove hack that was replaced by OI_GsMemClear and OI_DoubleHalfClear.
  3. gsdx-hw: Purge GSC_StarWarsForceUnleashed crc hacks.

    lightningterror committed May 2, 2019
    Shadows are rendered correctly with basic blending on opengl, high on
  4. gsdx-sw: Add an option to toggle auto flush on sw renderer.

    lightningterror committed Apr 30, 2019
    Windows + Linux.
Commits on May 1, 2019
  1. pcsx2: ofc I forgot to completely remove the variable from the previo…

    lightningterror committed May 1, 2019
    …us commit ...
  2. pcsx2-gui: Don't put Screenshot button in a submenu.

    lightningterror committed May 1, 2019
    Bonus take care of a compiler warning.
    Issue #2949
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