From 6d531bbf4fedfcbb765e42887e67ba17c3a55ff0 Mon Sep 17 00:00:00 2001 From: Immersion95 Date: Sun, 23 Jun 2024 14:50:18 +0200 Subject: [PATCH] GameDB: Street Fighter EX3 - Fix the post processing at high resolution When upscaled, the post processing is misaligned and there's a weird ghosting effect. The new "Natively downscale targets" hack solves it. --- bin/resources/GameIndex.yaml | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/bin/resources/GameIndex.yaml b/bin/resources/GameIndex.yaml index 49a43342b3829..4eade8cb32027 100644 --- a/bin/resources/GameIndex.yaml +++ b/bin/resources/GameIndex.yaml @@ -13106,6 +13106,7 @@ SLES-50072: compat: 5 gsHWFixes: getSkipCount: "GSC_SFEX3" + halfPixelOffset: 4 # Aligns post effects. SLES-50073: name: "Driving Emotion Type-S" region: "PAL-M5" @@ -31048,6 +31049,7 @@ SLPM-60105: region: "NTSC-J" gsHWFixes: getSkipCount: "GSC_SFEX3" + halfPixelOffset: 4 # Aligns post effects. SLPM-60106: name: "Koei PlayStation 2 Line-Up" region: "NTSC-J" @@ -48481,6 +48483,7 @@ SLPS-20003: region: "NTSC-J" gsHWFixes: getSkipCount: "GSC_SFEX3" + halfPixelOffset: 4 # Aligns post effects. SLPS-20004: name: "Kakinoki Shougi IV" region: "NTSC-J" @@ -57501,6 +57504,7 @@ SLUS-20130: compat: 5 gsHWFixes: getSkipCount: "GSC_SFEX3" + halfPixelOffset: 4 # Aligns post effects. SLUS-20131: name: "Dark Angel - Vampire Apocalypse" region: "NTSC-U"