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GSdx-d3d: Partial port for DATE one (Fast Date) and Fast Accurate Date #2723
It fixes a bunch of shadow/transparency issues.
Fast accurate date works the same/similar to OpenGL.
Also this option doesn't cause other transparency issues like the
Note: If Alpha Stencil is enabled Fast Date and Fast Accurate Date will
Note2: Full Accurate Date is not implemented so the code fallbacks to
This will probably be the last feature d3d9 gets before getting purged.
Nov 29, 2018
Ok let's merge this. The games I tested and the dumps from Gregory indicate that everything seems to be working peachy. Games that utilize fast DATE or fast accurate DATE look the same as gl.
Time for the rest of the users to dig up on the early Christmas presents.