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Branch: master
Commits on Jun 9, 2012
  1. Added particle ratio setting

    authored
    This setting can be changed to lower values to make the
    game run more smoothly on mobile devices.
  2. Added frameskip code

    authored
Commits on Jun 8, 2012
  1. Added better support for mobile devices

    authored
    - Added visual controls suitable for touchscreens.
    - Changed level format to JSON for better portability.
    This is to make it work with PGS4A (Pygame Subset for Android)
    which doesn't bundle any XML module but does support json.
    - Font path is now based on config.dataPath
    - Added BACKSPACE as quit key and S as down key
    - Added exit screen
  2. Added desktop file and icon

    authored
Commits on May 27, 2012
Commits on May 24, 2012
  1. Moved readme

    authored
Commits on Apr 24, 2012
Commits on Apr 22, 2012
  1. Fixed license text.

    authored
Commits on Mar 26, 2012
Commits on Mar 23, 2012
  1. Final tweaks

    authored
  2. Added spec file for pyinstaller

    unknown authored
Commits on Mar 22, 2012
Commits on Mar 21, 2012
Commits on Mar 20, 2012
  1. Added story and endgame.

    authored
Commits on Mar 19, 2012
Commits on Mar 18, 2012
  1. Added title screen and other

    authored
    Now using sprites for foe
    Added title screen
    Added pause mode and fullscreen toggle
  2. Added sound and game over

    authored
Commits on Mar 17, 2012
  1. Added hud and game state

    authored
  2. Added level loader.

    authored
  3. Added edge painting and foes

    authored
  4. Added player with movement

    authored
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