a physically based renderer.
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src
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README.md
output.jpg
output.ppm

README.md

PandaRay

try to write a ray tracing renderer with modern c++14

Current Output

output image

Progress

  • vec3
  • ray
  • sphere
  • sphere tHit position
  • improve structure
  • cmake files
  • multi-thread

Notes

  • use g++ -std=c++14 -o a.out -I ../src ../src/*/*.cpp to build all *.cpp files, yes
  • use convert output.ppm output.jpg to convert image type