About the Book
HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and an opportunity to explore it like never before.
This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform.
You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn to test your app effectively.
Chapter 1 and 10 does not contain any code files.
Software Hardware Requirements
|Chaptet||Software (with version)||Hardware||OS|
|All chapters||HoloLens Emulator||64-bit Windows 10 Pro, Enterprise, or Education (The Home edition does not support Hyper-V) 64-bit CPU 8 GB of RAM or more In the BIOS, the following features must be supported and enabled: Hardware-assisted virtualization Second Level Address Translation (SLAT) Hardware-based Data Execution Prevention (DEP) GPU (The emulator might work with an unsupported GPU, but will be significantly slower) DirectX 11.0 or later WDDM 1.2 driver or later OR Hololens||Windows 10 Pro|
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