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Unity3D client that connects with .Net Core server.
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README.md

Epic Dragon World Client

Unity3D client that connects with .NET Core server.

Progress

  • Start client with command line arguments.
  • Load and save configurations to files.
  • Connect to .NET Core server.
  • Packet communication.
  • Network encryption.
  • Music manager.
  • Server authentication.
  • Support for UMA.
  • Character management.
  • Broadcast game object movement.
  • Chat and messaging.
  • Game options menu.
  • Spawn NPCs.

Unity version.

2019.3.0f3

Necessary additional assets. (Put in assets folder)

Animations: https://www.mediafire.com/file/obaa9av02bgfdms/Animations.zip

Audio: https://www.mediafire.com/file/08waafcvxbngkab/Audio.zip

Enviroment: https://www.mediafire.com/file/yltm6c695eeccgc/Enviroment.zip

Models: https://www.mediafire.com/file/p7m6k6oqfhwtgpt/Models.zip

Standard Assets: https://www.mediafire.com/file/gckjjgowazqdbfc/Standard_Assets.zip

TextMesh Pro: https://www.mediafire.com/file/k6a33d7gyngm7bm/TextMesh_Pro.zip

Textures: https://www.mediafire.com/file/30h870jg1dogsdw/Textures.zip

UMA: https://www.mediafire.com/file/80kap186prp20t7/UMA.zip

Secondary download mirror for all assets above.

https://drive.google.com/open?id=1hkSRRNUXVPy5ceMTf-MjQ44dknmTwf-8

You can see the latest development progress on YouTube.

Video demonstration

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