Assets 3

Version 5.2.1.0 - Release 17 Mar 2018 - KSP 1.4.1 Edition

  • New: Recompiled for KSP 1.4.x compatibility.
  • Fixed: Bug in Selected Target Mouseover. CLS Target Crew Part was incorrect color. Git Issue #53
  • Fixed: Updated icon graphics to restore quality after Unity update in KSP. Increased image sizes to 128 x 128 px (Git Issue #52)
  • Fixed: Sometimes the Manifest window will not appear. Git Issue #49
  • Fixed: gain/loss of resource(s) in transfers. (thanks to Arivald Ha'gel for the PR #48!)
  • Fixed: RT antennas not appearing in the control window. PR #48
  • Fixed: Kopernicus Solar panel detection problem (Git Issue #47) PR #48
  • Fixed: Correct version file data to agree with release version. Git Issue #46

@PapaJoesSoup PapaJoesSoup released this Jul 17, 2017 · 11 commits to master since this release

Assets 3

Version 5.2.0.0 - Release 17 Jul 2017 - Vessel to Vessel Edition

  • New: Added Docked vessel to vessel Crew and Science transfers!
  • New: Added Docked Vessels Control panel. View your docked vessels, Rename a vessel, and undock a vessel with a click of a button.
  • New: Added option to vessel to vessel Crew transfers to limit crew xfr list to tourists only. Space tourism awaits!
  • New: Added ability to create Tourists from Roster Window.
  • New: Spanish localization added. Thanks to Fitiales!
  • Misc: refactored vessel detection for vessel to vessel transfers, it was not behaving as exected.
  • Misc: A bit of refactoring on highlighting, as it was not behaving as expected
  • Misc: Increased base volume of crew movement sound files.

@PapaJoesSoup PapaJoesSoup released this Jun 2, 2017 · 17 commits to master since this release

Assets 3

Version 5.1.4.3 - Release 01 Jun 2017 - KSP 1.3 Compatibility Edition

  • Fixed: Error in scrollviewer dimensions refactor. reversed height and width.
  • Fixed: Minor boundary detection error with mouseover highlighting. The visible button list window boundaries were not completely respected.

@PapaJoesSoup PapaJoesSoup released this Jun 1, 2017 · 17 commits to master since this release

Assets 3

Version 5.1.4.2 - Release 31 May 2017 - KSP 1.3 Compatibility Edition

  • Fixed: compatibility with latest DeepFreeze. Freeze action from Roster Window was failing.
  • Fixed: Some localization was not complete. Added additional tags for text not caught in first pass.
  • Fixed: Highlighting of parts was occurring outside the boundaries of the scroll windows.
  • Misc: Cleaned up text rendering in general. Converted to consistent use of C# string interpolation across mod.
  • Misc: Cleaned up some code style issues. I've been wanting to do this for a while, so KSP 1.3 was a good time to do it.
    This affected the SMWrapper.cs class for modders, and may break your mod.
    If you use this or reflection to access SM, some methods had capitization changes.
    Ex: SM... was replaced with Sm... get... was replaced with Get... Nothing is gone, just "altered" :)

@PapaJoesSoup PapaJoesSoup released this May 26, 2017 · 21 commits to master since this release

Assets 3

Version 5.1.4.1 - Release 26 May 2017 - KSP 1.3 Compatibility Edition

  • New: Implemented Localization system. Now it is possible to translate SM into other languages.
  • New: Realism Settings Refactor. Realism Mode is redefined and easier to use; settings are now more granular.
  • New: - Added Radio switch for realism Categories: Full, None, Default, Custom.
  • New: - Added new setting to the Realism Tab "Realistic Control". This affects ship control window and uncontrolled resource transfers.
  • New: - Added new setting to the Realism Tab "Enable Roster Modifications". Affects Roster actions Create, Add, Edit, Remove, and Respawn.
  • New: - Added new setting to Realism Tab. "Realistic Transfers". This affects Transfer features for crew, science and resources.
  • New: Added several new tooltips in the Mod. Cleaned/updated up several others.
  • New: Refactored Vessel to Vessel transfers. Now separates multiple vessels originating from the same launch.
  • Fixed: Selecting a resource in the Manifest Window triggered an enumeration error.
  • Fixed: Crew respawn was always allowed. Should be disabled for Realism. Roster actions are now impacted by Enable Roster Modifications setting.
  • Fixed: Issue with multiple instances of SMAddon class loading when changing scenes.
  • Fixed: Roster and Settings windows continued to be displayed even when Pause Menu or Hide UI is on.
  • Fixed: Manifest and other windows disappeared in flight under certain conditions (when staging/part destruction occurs).
  • Fixed: Antennas not properly working. Post fix RemoteTech support is not yet confirmed.
  • Fixed: Part highlighting on mouseover of part selection button was broken. Bug introduced when I refactored highlighting awhile ago.
  • Fixed: Sound file changes were not taking immediate effect. Scene change was required. Github Issue #25
  • Fixed: Resource totals not preserved during Transfers. Github Issue: #36
  • Fixed: Resource Transfers exhibited incorrect stop button behavior with Target to source transfers.
  • Fixed: Tourists could go EVA, and should not. Github Issue: #37
  • Fixed: ToolTips displayed even when SM interface is not. Github Issue: #38
  • Fixed: ToolTips not properly updating on Xfer button. Github Issue: #39
  • Fixed: Crew Xfers between full parts failing under certain circumstances. Github Issue #40
Pre-release

@PapaJoesSoup PapaJoesSoup released this May 23, 2017 · 23 commits to master since this release

Assets 3

Version 5.1.4.0 - Release 22 May 2017 - KSP 1.3 Compatibility Edition (1.2.9 Prerelease)

  • New: Implemented Localization system. Now it is possible to translate SM into other languages.
  • New: Realism Settings Refactor. Realism Mode is redefined and easier to use; settings are now more granular.
  • New: - Added Radio switch for realism Categories: Full, None, Default, Custom.
  • New: - Added new setting to the Realism Tab "Realistic Control". This affects ship control window and uncontrolled resource transfers.
  • New: - Added new setting to the Realism Tab "Enable Roster Modifications". Affects Roster actions Create, Add, Edit, Remove, and Respawn.
  • New: - Added new setting to Realism Tab. "Realistic Transfers". This affects Transfer features for crew, science and resources.
  • New: Added several new tooltips in the Mod. Cleaned/updated up several others.
  • Fixed: Selecting a resource in the Manifest Window triggered an enumeration error.
  • Fixed: Crew respawn was always allowed. Should be disabled for Realism. Roster actions are now impacted by Enable Roster Modifications setting.
  • Fixed: Issue with multiple instances of SMAddon class loading when changing scenes.
  • Fixed: Roster and Settings windows continued to be displayed even when Pause Menu or Hide UI is on.
  • Fixed: Manifest and other windows disappeared in flight under certain conditions (when staging/part destruction occurs).
  • Fixed: Antennas not properly working. Post fix RemoteTech support is not yet confirmed.
  • Fixed: Part highlighting on mouseover of part selection button was broken. Bug introduced when I refactored highlighting awhile ago.
  • Fixed: Sound file changes were not taking immediate effect. Scene change was required. Github Issue #25
  • Fixed: Resource totals not preserved during Transfers. Github Issue: #36
  • Fixed: Resource Transfers exhibited incorrect stop button behavior with Target to source transfers.
  • Fixed: Tourists could go EVA, and should not. Github Issue: #37
  • Fixed: ToolTips displayed even when SM interface is not. Github Issue: #38
  • Fixed: ToolTips not properly updating on Xfer button. Github Issue: #39
  • Fixed: Crew Xfers between full parts failing under certain circumstances. Github Issue #40

@PapaJoesSoup PapaJoesSoup released this Jan 29, 2017 · 30 commits to master since this release

Assets 3

Version 5.1.3.3 - Release 29 Jan 2017 - KSP 1.2.2 Compatibility Edition

  • Fixed: Object not found error in ModDockedVessels Get LaunchID. now properly returns a 0 if the underlying object is null.

@PapaJoesSoup PapaJoesSoup released this Jan 17, 2017 · 32 commits to master since this release

Assets 3

Version 5.1.3.2 - Release 16 Jan 2017 - KSP 1.2.2 Compatibility Edition

  • New: Refactored for KSP 1.2.2
  • Fixed: Enumeration error when opening or closing more than one hatch at the same time.
  • Fixed: Respawn Kerbal fails. Github issue # 35.
  • Fixed: Opening/closing hatches via a part's tweakable doesn't properly update the transfer windows xfer/eva buttons when CLS spaces change.
  • Fixed: Fill buttons do not have tooltips. Can be confusing as to their behavior.
  • Fixed: Part level fill buttons do not behave as expected by users. Should not be available in flight with realism on.
  • Fixed: Roster and Settings Icons sometimes appear in flight scene. Should only be in Space Center Scene.
  • Fixed: Highlighting is disabled temporarily when hatches are opened and closed.
  • Fixed: Resource selection in the Manifest window is behaving erratically. Resources are disappearing in the display when multiple selections are made.
  • Fixed: Vessel to vessel transfers are failing with an NRE in ShipManifest.SMVessel.UpdateDockedVessels. http://forum.kerbalspaceprogram.com/index.php?/topic/56643-121-ship-manifest-crew-science-resources-v-5131-15-nov-16/&do=findComment&comment=2881063
  • Fixed: Sometimes crew transfers do not work.

@PapaJoesSoup PapaJoesSoup released this Nov 16, 2016 · 33 commits to master since this release

Assets 3

Version 5.1.3.1 - Release 15 Nov 2016 - KSP 1.2.1 Compatibility Edition

  • Fixed: Create Kerbal fails.
  • Fixed: Rename Kerbal changes do not show up after change.
  • Fixed: Removed Mod Button from Settings Window. Was there in error.

@PapaJoesSoup PapaJoesSoup released this Nov 15, 2016 · 35 commits to master since this release

Assets 3

Version 5.1.3.0 - Release 12 Nov 2016 - KSP 1.2.1 Compatibility Edition

  • New: Refactored mod for KSP 1.2.x Compatibility
  • New: Added support for new events in Crew Transfer, allowing improved performance and customization of Full Part messages during Stock Crew Transfers.
  • New: Corrected supported versions in the Developer Notes and Installation Notes. (Git Issue #30)
  • New: Added support for switching "Allowing Unrestricted Crew Transfers" in CLS so that SM and CLS do not compete for control over Stock Transfers.
  • New: Added a setting in the Settings window to enable/disable overriding CLS CrewTransfer setting.
  • Removed: Mods Tab in Control Window. Installed mods is now availabe from the KSP Debug window (Alt F12)
  • Fixed: SM windows were not always closing on scene changes.
  • Fixed: Resource Dumps from the Manifest window would cause any previously clicked dump to initiate when another was clicked.