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+ this.getSnapshot().getSpawner().setNextSpawnData(world.getHandle(), getPosition(), new net.minecraft.world.level.SpawnData(compound, java.util.Optional.empty())); // 1.18 todo - is empty optional correct
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-
+ this.getSnapshot().getSpawner().spawnPotentials = net.minecraft.util.random.SimpleWeightedRandomList.empty(); // 1.18 todo - previously used removed field, check
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+
+ this.getSnapshot().getSpawner().setNextSpawnData(this.isPlaced() ? this.world.getHandle() : null, this.getPosition(), new net.minecraft.world.level.SpawnData(entity, java.util.Optional.empty()));
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