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@@ -966,7 +966,7 @@ public class ServerChunkCache extends ChunkSource {
@@ -16,4 +16,4 @@ index 42cecd0f072505c80b65ccf26e5d838750d21e28..dcb65eb4e5790e12ebe83b0d25b5a8c7
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+ if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't update when animals and monsters are disabled
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