cd build/test && ctest -VV --timeout 300 --report_level=detailed --output-on-failure UpdateCTestConfiguration from :/home/paul/plt/build/test/DartConfiguration.tcl UpdateCTestConfiguration from :/home/paul/plt/build/test/DartConfiguration.tcl Test project /home/paul/plt/build/test Constructing a list of tests Done constructing a list of tests Updating test list for fixtures Added 0 tests to meet fixture requirements Checking test dependency graph... Checking test dependency graph end test 1 Start 1: test_shared_dummy 1: Test command: /home/paul/plt/build/test/shared/test_shared_dummy 1: Test timeout computed to be: 300 1: Running 5 test cases... 1: SIA has joined the player team ! 1: IS has joined the player team ! 1: RT has joined the player team ! 1: AEI has joined the player team ! 1: 1: *** No errors detected 1: 1/2 Test #1: test_shared_dummy ................ Passed 0.00 sec test 2 Start 2: test_client_dummy 2: Test command: /home/paul/plt/build/test/client/test_client_dummy 2: Test timeout computed to be: 300 2: Running 4 test cases... 2: ESE has joined the player team ! 2: AUDENCIA has joined the enemy team ! 2: Game is now in IN_COMBAT state 2: New player action is ATTACK 1 2: No critical hit 2: ATTACK_1: ESE inflicted -nan PV lost on AUDENCIA 2: AUDENCIA life points is now 0 2: 2: ************ IT IS NOW IA TURN ! ************ 2: ESE is now DEAD 2: AUDENCIA is now DEAD 2: Game is now in GAME_OVER state 2: Game is now in OUT_COMBAT state 2: AUDENCIA has joined the player team ! 2: EVE has joined the enemy team ! 2: Game is now in IN_COMBAT state 2: New player action is SPELL 2 2: No critical hit 2: SPELL_2: EVE inflicted -nan PV lost on AUDENCIA 2: AUDENCIA life points is now 0 2: 2: ************ IT IS NOW PLAYER TURN ! ************ 2: AUDENCIA is now DEAD 2: EVE is now DEAD 2: Game is now in GAME_OVER state 2: Game is now in OUT_COMBAT state 2: EVE has joined the player team ! 2: EVE has joined the enemy team ! 2: Game is now in IN_COMBAT state 2: New player action is SPELL 1 2: No critical hit 2: SPELL_1: EVE inflicted -nan PV lost on EVE 2: EVE life points is now 0 2: 2: ************ IT IS NOW IA TURN ! ************ 2: EVE is now DEAD 2: EVE is now DEAD 2: Game is now in GAME_OVER state 2: Game is now in OUT_COMBAT state 2: EVE has joined the player team ! 2: RT has joined the enemy team ! 2: Game is now in IN_COMBAT state 2: New player action is ATTACK 2 2: No critical hit 2: ATTACK_2: RT inflicted -nan PV lost on EVE 2: EVE life points is now 0 2: 2: ************ IT IS NOW PLAYER TURN ! ************ 2: EVE is now DEAD 2: RT is now DEAD 2: Game is now in GAME_OVER state 2: Game is now in OUT_COMBAT state 2: SIA has joined the enemy team ! 2: Game is now in IN_COMBAT state 2: New player action is SPELL 1 2: unknown location(0): fatal error: in "test_client_dummy1/TestEngine": memory access violation at address: 0x000000b4: no mapping at fault address 2: /home/paul/plt/test/client/test_client_dummy.cpp(85): last checkpoint: "TestEngine" test entry 2: 2: *** 1 failure is detected in the test module "client_dummy" 2: libgcov profiling error:/home/paul/plt/build/test/client/CMakeFiles/test_client_dummy.dir/test_client_dummy.cpp.gcda:overwriting an existing profile data with a different timestamp 2/2 Test #2: test_client_dummy ................***Failed 1.05 sec Running 4 test cases... ESE has joined the player team ! AUDENCIA has joined the enemy team ! Game is now in IN_COMBAT state New player action is ATTACK 1 No critical hit ATTACK_1: ESE inflicted -nan PV lost on AUDENCIA AUDENCIA life points is now 0 ************ IT IS NOW IA TURN ! ************ ESE is now DEAD AUDENCIA is now DEAD Game is now in GAME_OVER state Game is now in OUT_COMBAT state AUDENCIA has joined the player team ! EVE has joined the enemy team ! Game is now in IN_COMBAT state New player action is SPELL 2 No critical hit SPELL_2: EVE inflicted -nan PV lost on AUDENCIA AUDENCIA life points is now 0 ************ IT IS NOW PLAYER TURN ! ************ AUDENCIA is now DEAD EVE is now DEAD Game is now in GAME_OVER state Game is now in OUT_COMBAT state EVE has joined the player team ! EVE has joined the enemy team ! Game is now in IN_COMBAT state New player action is SPELL 1 No critical hit SPELL_1: EVE inflicted -nan PV lost on EVE EVE life points is now 0 ************ IT IS NOW IA TURN ! ************ EVE is now DEAD EVE is now DEAD Game is now in GAME_OVER state Game is now in OUT_COMBAT state EVE has joined the player team ! RT has joined the enemy team ! Game is now in IN_COMBAT state New player action is ATTACK 2 No critical hit ATTACK_2: RT inflicted -nan PV lost on EVE EVE life points is now 0 ************ IT IS NOW PLAYER TURN ! ************ EVE is now DEAD RT is now DEAD Game is now in GAME_OVER state Game is now in OUT_COMBAT state SIA has joined the enemy team ! Game is now in IN_COMBAT state New player action is SPELL 1 unknown location(0): fatal error: in "test_client_dummy1/TestEngine": memory access violation at address: 0x000000b4: no mapping at fault address /home/paul/plt/test/client/test_client_dummy.cpp(85): last checkpoint: "TestEngine" test entry *** 1 failure is detected in the test module "client_dummy" libgcov profiling error:/home/paul/plt/build/test/client/CMakeFiles/test_client_dummy.dir/test_client_dummy.cpp.gcda:overwriting an existing profile data with a different timestamp 50% tests passed, 1 tests failed out of 2 Total Test time (real) = 1.06 sec The following tests FAILED: 2 - test_client_dummy (Failed) Errors while running CTest make: *** [Makefile:85: test] Error 8