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Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additional lights.
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Editor Specular calculation inside node shader Nov 13, 2018
Example New Sample scene Nov 13, 2018
Editor.meta Change folder structure Nov 12, 2018
Example.meta Change folder structure Nov 12, 2018
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README.md Update README Nov 13, 2018

README.md

ShaderGraph_LightNodes

Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additional lights. Tested on ShaderGraph 4.1.0-preview and Lightweight RP 4.0.1-preview, Unity 2018.3b6. Let me know about any problems with newer versions.

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