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0.5.0 / 2013-07-23

  • add MediaStreams via "player.media()"
  • new public API: pg.watch, for error + sync
  • remove Emitter inheritance by peers/players, move events to "pg.watch()"

0.4.8 / 2013-07-19

  • Bug Fix: restructuring the order by adding new players
  • fix react type attachments (array != object)
  • improve sync & solving conflicts
  • seperation of media & data-connections
  • advancedSync option (+ flag in config.syncConfig - naive)

0.4.7 / 2013-06-30

  • singleton: return same player instance on multiple login
  • update adapter configurations for TURN server for chrome & firefox
  • provide a local backup for reconnection
  • improve connection establishment by checking the gatheringState
  • re-enable firefox support (just FF-FF)

0.4.3 / 2013-06-02

  • Bug Fix: restrict messages to direct connection (see update, sync)
  • Bug Fix: avoid limitations through chaining the connection creations
  • add "progress" event for rooms

0.4.1 / 2013-06-01

  • refactor code:
    • internal references
    • remove queue

0.4.0 / 2013-05-30

Codename: Spicy Phoenix

  • structure order by peer position
  • add shared object "pg.sync"
  • simple demo for testing

0.3.7 / 2013-05-28

  • option for serverless hook
  • update channel & game with events

0.3.4 / 2013-05-24

  • include render loop
  • imrpove connection handler
  • fix ".join" + invalid socket connection

0.3.1 / 2013-05-18

  • divide into multiple repositories
  • improve error handling of socket connection

0.3.0 / 2013-05-15

Codename: Salty Goblin

  • require ".login" to create ".player"
  • handle disconnect + scale ".data" references
  • server side seperation of rooms

0.2.6 / 2013-05-07

  • player.data uses a reactive object wrapper
  • enable routing via URL & hash
  • seperate rooms on client (channel / game)
  • add ".noConflict()" to restore a former reference

0.2.2 / 2013-04-10

  • change intendation
  • include test stubs
  • firefox compatible

0.2.0 / 2013-03-26

  • seperate structure & inheritance (e.g. EventEmitter, Peers)
  • include stream interface for chunk handling
  • remove media request

0.1.7 / 2013-03-16

  • enable a Peer as a connection Proxy (unreliable)
  • differ betweeen XHR and WS
  • basic WebSocket server for bootstrapping
  • seperate DataChannel + delegate player messages

0.1.5 / 2013-03-11

  • add server for bootstrapping
  • use XHR (SSE) for transport
  • implement basic WebRTC handling
  • add Peer + Connection Wrapper

0.1.2 / 2013-03-04

  • add basic feature detection

0.1.1 / 2013-01-23

  • add event handling

0.1.0 / 2013-01-20

  • setup basic files