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bb12e7f @devel-chm Update docs and VERSION for 0.65 release
devel-chm authored
1 * No way to specify/override the compile and link
2 options which causes problems on systems with multiple
3 OpenGL libraries installed (e.g., 32-bit and 64-bit).
4
704670f @devel-chm Final OpenGL-0.60 releaes fixes
devel-chm authored
5 * Build may not complete if you do not have the
380232c @devel-chm Update VERSION and readme-type information
devel-chm authored
6 required FreeGLUT or Apple GLUT (on Mac OS X systems).
7
74f258d @devel-chm VERSION to 0.60_001 for more development
devel-chm authored
8 * ActiveState automated PPM builds currently fail due to
9 what appears to be interface detection failures in their
10 build environment. You'll need to use another PPM site
11 or build your own OpenGL: (1) install ASPerl on your
12 system, (2) do ppm install MinGW to get the compile
13 environment, (3) cpan -i OpenGL, and you should be done!
14
704670f @devel-chm Final OpenGL-0.60 releaes fixes
devel-chm authored
15 * The build may fail if your FreeGLUT installation uses
16 freeglut.h as the name of its include file. This may
17 happen if you have both original GLUT and FreeGLUT on
18 the same system. Edit the Makefile produced and add
19 -DHAVE_FREEGLUT_H to the DEFINE = line and things may
20 compile then.
21
f4566c6 @devel-chm Prep for OpenGL-0.58_004 developers release
devel-chm authored
22 * Configuration and compiling requires an active OpenGL
7ea902b @devel-chm Add t/10_opengl_array.t fails to KNOWN_PROBLEMS
devel-chm authored
23 context on non-win32 systems (e.g. a display)
700f80b @devel-chm Prep for 0.58_001 developers release
devel-chm authored
24
a1bf662 @devel-chm README-type file edits and cleanup
devel-chm authored
25 * The calling interfaces for OpenGL, GLU, GLUT, GLX, X11,
26 and the perl module routines (names beginning with glp)
27 are in a state of flux and may not be in sync with the
28 current API documentation.
29
4320336 @devel-chm Update VERSION and Readmes for 0.59 release
devel-chm authored
30 * Too many "extra" variants of standard OpenGL functions.
31 Implementation progress with PDL has suggested a way
32 to simplify the bindings a la OpenGL::Simple. TBD.
33
704670f @devel-chm Final OpenGL-0.60 releaes fixes
devel-chm authored
34 * examples/planets: works but has visual artifacts
35 examples/tk_steal: runs but maybe not correctly
36
37 * Examples using GLX calls need to be ported to GLUT
38
fb3ee02 @devel-chm Final readme type file updates for 0.58 release
devel-chm authored
39 * Some of the functions taking pointer type arguments
40 have inconsistent usage for the gl*_p() variants:
41
42 glBufferDataARB_p(target,oga,usage)
43 glBufferSubDataARB_p(target,offset,oga)
44 glColorPointer_p(size, oga)
45 glEdgeFlagPointer_p(oga)
46 glIndexPointerEXT_p(oga)
47 glIndexPointer_p(oga)
48 glNormalPointerEXT_p(oga)
49 glNormalPointer_p(oga)
50 glTexCoordPointerEXT_p(size, oga)
51 glTexCoordPointer_p(size, oga)
52 glVertexPointerEXT_p(size, oga)
53 glVertexPointer_p(size, oga)
7ea902b @devel-chm Add t/10_opengl_array.t fails to KNOWN_PROBLEMS
devel-chm authored
54
7185e7c @devel-chm SKIP failing OpenGL::RPN calc tests
devel-chm authored
55 * OpenGL::RPN operations can segfault. Work is underway
56 to debug the stack issues which appear to be the root
57 cause.
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